Basically, I give you 3 settings. Every 3 days I change said setting. Once you choose we have an interactive adventure, with me as the narrator. And I’m gonna play a lot of this on luck. I have a die and I’ll roll every time you do something that could fail (Dodging, healing, etc.). It only goes up to 10. 1-4 =Fail. 5 = based on previous luck. 6-10 = Successful Wether previous luck was good or not.
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