A group were you get to suggest to me (Explosive Bullet) figures I should make. You will also get to see sneak peaks of what my next projects are whether it’s animations or figures. Feel free to talk about the apocalypse storyline or so here too.
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I guess I’m gonna have to drop from 1080p to 720p in some parts of FPS Apocalypse. And jeeze. 720p isn’t looking too great. I’ve been doing 1080p too long.
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Yeah. I’m sure this is good enough for a front view. @epitaph200 should I send this to you?
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Cool! I’m making a front version of myself.
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That will be interesting.
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Real interesting…
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someone did that for u on stickfigures page
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I’m aware
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:p ok
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you probably should mate
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you also need to send me your RHG’s personal weapons
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Got it. I will send it all right now. Also the head is seperate from the body.
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Okee dokee
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Everyone’s making front versions of their RHGs, if only I could make one of myself
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It takes a little bit of timeto do.
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To make an RHG?
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Yeah.
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I don’t even know what to do
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That like put lot nodes that looks nice btw
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Thanks!
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It’s a little hard to imagine your own RHG from the front.
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Looks nice keep improving man!
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Looks better but, i think you have to widen up the mouth middle thing. And the eyeglass still might need depth. Or something like this; put a larger layer of the glass behind and make it a darker colour.
It looks like a knight.
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If I widen it too much it looks really odd so I think I will stick to this and brighten up some colors.
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If you think so.. what really is making this look bad is that the side view looks so much better. And i really think the eyeglass needs depth, it looks like a paint. If you don’t want to widen up the mouth thing, at least add depth. By adding a smaller mouth thing in the middle with a darker colour.
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Not exactly what my RHG is supposed to have. I plan on doing a gradient though for the visor.
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Then what is that mouth thing for? Paint? It needs depth if it’s not.
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It’s not paint. Also I can’t go into extreme depth because there is a limit.
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Good to know!
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Umm… wut.
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Ok thanks!
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Wow! I’m impressed! All this hard work…
Your RHG looks OP btw -
The head detail.. it looks like a storm trooper and darth vader combined. I suggest that don’t make the head a circle, it makes it look dumb. Make the head more of a shaped helmet, like the spartans or master chief. Some details are good. But the hand looks empty.
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I don’t get the though of anything star wars related out of the head. Though I will probably have to give it it’s shape.
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damn the thing on the back is huge, although your RHG is a freaking tank anyway, so meh
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I plan on making the jetpack smaller, it does seem a little big.
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The jet pack is quite normal for it’s size. Im pretty sure it is a pretty heavy armour.
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True.
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I’m gonna try starting over and going limb to limb and do the head last.
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Have you hit the node limit?
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Lol, yeah. I dont know what’s holding back here.
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It’s all in the head i do believe.
1) give the head a more blocky design as it is currently too smooth and round
2) the vocal processor or whatever you wanna call it needs to be wider
3) the visor sould either gradient or be the same colour as the rest of the head (or as similar as possible)-
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Yeah, I think that’s it. Thanks!
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MISSION ACCOMPLISHED
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Idk i don’t about guns but it’s awesome
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It’s an LMG. (Light machine gun)
Pretty much the biggest part.-
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Thanks for telling me! Nice job but got to get to work, Cuphead Stickfigs and effects won’t be made by itself!
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Ok, good luck!
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Thank you! You too!
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U got my entry in the x-ray collab?
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Yeah.
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Its a lmg?
I thought it was a gun.
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Same.
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I always see this gun in games, i forgot it’s name but it’s a lmg.
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It’s the M249 SAW.
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Did you see it in overwatch. Or tf2. Wichever
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I saw it in none of those games. It’s a real gun.
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Wait. So you have it. Crap I cant mess with you
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I don’t own the gun, I just know it’s a gun in real life.
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Or youve seen it. Ohh..
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Still, my eye is on you. And if you dare, my spoon is going into youre eye.
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When done, you should make an Explosive Bullet skin for it like you did for your signature weapon. I promise I’d use it in the Movie
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I will have to do that.
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Yep.
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Heck yeah!
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Lemme guess. He gets injured at one bit which tears away some of his skin to reveal he’s your RHG
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Nah. They both got similar gear though.
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similar gear, they’re REALLY similar
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I don’t see too much of a similarity.
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it looks like you used the same figure
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Same base stick figure. They both are made off of the same black stickfigure I use for my animations.
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SYRINGE
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DRUGS
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AUTISM
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ALOPECIA
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…
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I have crippling depression
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I’ve notice why you hold guns like that your playing flat zombies right
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It’s more about how the gun ends up resting when I have it’s correct size of the gun. I’ve heard of flat zombies but never played it. The recoil stock is just supposed to rest against the shoulder.
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Dude you had to play it the survivor holds machine guns is exactly from this image
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Ok. Cool. I know thats how the should be holding the guns though.
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this monstrosity looks op
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Can’t say I disagree.
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You should have gave it Warden Eternal parts too for extra obscene power
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He would look really fricking odd if I did.
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As many connectables as possible
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Connect as many limbs together as possible.
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ARMS ON ARMS ON LEGS ON MORE ARMS!
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Sweet Jesus….
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Might be the look of the helmet.
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The look of the head might be it. But it’s hard to get the look of the head right.
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try having some sort of image of your side view of your RHG so…welll. maybe it would make it easier to make it so you dont have an uncomfortable feeling about it.
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Already done.
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oh.
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needs a scarf obviously
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And cool colors. Duh
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Not happening.
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Hoi. You ain’t Canadian! You can’t say eh.
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Just messing with yah.
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Yep. I just enjoy messing around.
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The 2 spine nodes should be stretchy so the stick can bend…
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People can enable stretch on their own. I will leave it as static because it’s odd for it to be loose and moving everywere.
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Also 15 seconds done on the animation today.
15 seconds happens to be a lot when you got to do 1:30 more of animation.
User Banned
how many frames does it take for you to reach 10 seconds, takes me about 50 to 80 frames
100+ I use different frame speeds for first person.