• Replying to comment by: arcionekits mine

    thanks for picking it up for me

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  • Replying to comment by: Ralph (Developer)just found a $50 bill on the ground at 5am
    htt

    its mine

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  • Replying to comment by: Ralph (Developer)can't say i didn't see this coming

    It’s actually simplifying the whole nodegramming thing since I got too ambitious with it. Lmfao.

    It got dulled down to like… 3 small things. And also includes the thing you prob had on the to-do list for a while.

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  • Hey @ralph working on the whole Smart Stretch Calculator thing gave me some new ideas for the Nodegramming you’ll like a lot

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    • You scare me

      2022-08-01 00:00:40 UTC 12
    • Arcionek:
      E7-FB8-E09-A5-BD-481-B-84-BB-8-C6986-F043-AD

      2022-08-01 00:05:17 UTC 8
    • can’t say i didn’t see this coming

      2022-08-01 13:44:45 UTC 1
      • Replying to: Ralph (Developer)can't say i didn't see this coming

        It’s actually simplifying the whole nodegramming thing since I got too ambitious with it. Lmfao.

        It got dulled down to like… 3 small things. And also includes the thing you prob had on the to-do list for a while.

        2022-08-01 14:42:26 UTC 1
        • Replying to: arcionekIt's actually simplifying the whole nodegramming thing sinc

          well, i see nodegramming as a basic actionscript

          which will make it pretty neat

          when the time comes….

          2022-08-01 18:11:27 UTC 0
          • Replying to: Ralph (Developer)well, i see nodegramming as a basic actionscript which will

            thats why i’ve thought about whole overhaul of the idea. It won’t be script but just more or less selecting a node, then setting another node as the “reference”, then setting the multiplicative values, so how much the reference influences the changes when it moves.

            2022-08-01 18:22:29 UTC 0
            • Replying to: arcionekthats why i've thought about whole overhaul of the idea. It

              Also won’t be extra fancy windows and shit. Just a new section that wont even be as big as the filters.

              2022-08-01 18:23:23 UTC 0
              • Replying to: arcionekAlso won't be extra fancy windows and shit. Just a new sect

                so like gamemaker instead of flash lol

                (a good idea tho)

                2022-08-01 20:35:50 UTC 0
  • Replying to comment by: Ralph (Developer)you should learn javascript

    i sorta know basics but i got Vince to handle that shit B)

    I’ll be also working on doing the css and visual side of things for him so there’s some mutual work done lol

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  • Replying to comment by: SquiSNWhile I don't know the direct reason, it would most likely

    It was a website plugin from a dude that went on radio silence on the thing for like 3 years and was ridden with tons of issues.

    Blocks ended up being abused as all hell and the site was melting due to the half assed coding from it.

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  • Replying to comment by: arcionekI think I actually got it just now btw. After bashing my hea

    Vince is making one via github. Its neat.
    https://vincetheprogrammer.github.io/smart-stretch-calculator/

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  • Replying to comment by: Ralph (Developer)you're confusing me with "offset" its "400" in your ex

    I think I actually got it just now btw. After bashing my head I got the anwser on a whim. Just the same way I figured out this whole smart-stretch mechanism years prior lmao.

    Offset = -(((PointEnd-PointStart)/((CtrlEnd/CtrlStart)-1))-PointStart)

    Will need to check if its consistently working but yea… I think I got all of it.

    Now how the hell do I make public calculator site with 2 different outputs or something.

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  • Replying to comment by: Ralph (Developer)i think we need to break out the big guns @sbyrnes

    Oh god not the Aussie Math.

    They’ll prob hit me with some oi² or some shit

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  • Replying to comment by: Ralph (Developer)you're confusing me with "offset" its "400" in your ex

    The general idea is:
    Ctrl – doesn’t do much except have starting and end length.
    PointLength – is proportional to Ctrl, making dot travel from Point Start to Point End
    Offset – “do not smart stretch” middleman, aligns the PointLength tip to PointStart.

    The idea for the code was supposed to be that the user would get the length of these two segments so they could just be slapped into the app and have the desired effect.

    But I guess I prob i am missing smth out. Also making it just hella complicated because unlike previous gifs, the offset doesn’t start at 0 but at the Ctrl for optimization.

    Might end up ditching the optimization tho if I won’t make any progress on this and have offset at 0 lol

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  • Replying to comment by: arcionekOkay so basically to clarify, I modified your formula to use

    Just so you know, the Ctrl thing is the segment that user drags, the thing at the top. Points are like the dots used in all the examples. Length is the stretchy shit that moves the dot.

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  • Replying to comment by: Ralph (Developer)@arcionek i'm still replying to your shits even tho you del

    Okay so basically to clarify, I modified your formula to use CtrlStart/End, Point1 End and offset to calculate the “Point1 Length”, which is the stretched segment.

    Now I am just trying to come up how to do these shits for Calculating the offset without using the Length so the shit doesn’t break lmao.

    Point’s Start and End were always numbers that would be chosen by the user, same with Ctrl values.

    It’s main use is to be able to control where the smart stretch end points appear as you’re stretching the segment. It has quite few useful applications in terms of rigging if i manage to get entire formula down.

    But like… If I can’t calculate Length and Offset simutaniously then im in a bit of a doo doo.

    Also root still gay lmfao

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  • Replying to comment by: Ralph (Developer)you wrote it in your image "root point"

    ohhh… but isn’t root point in the middle and always on the 0 or some shit?

    Btw for context I’ve just been bashing myself with these maths because I wanted to write a converter in Excel which would give me correct Smart-Stretched segment length and offset for it so it goes from point A to point B after you drag the segment by X amount. I know for a fact I am like… Extremely dumb rn and don’t know elementary math but I have a hunch i got everything I need to write a function for “Length” and “Offset”

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  • Replying to comment by: Ralph (Developer)well simpler, according to the image directly above the dot

    its been 17 hours i still don’t know what the fuck you mean by root

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  • Replying to comment by: SquiSNjust get a bidet like a normal person would

    I have a bidet actually, its just usually faster to wipe 2 times than get up from the toilet, waddle across the bathroom with my poop smeared cheeks and then wash.

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