@arcionek
Joined on August 18th, 2017, this user has been a member for 3,246 days and is the 1,949th person to register an account.
Has 13 submissions, the first one uploaded on December 14th, 2016 and the most recent on May 31st, 2019.
Of those, 1 has been featured and 6 have won Users' Choice.
On average, each submission earns 5,428 downloads.
In total, they have been download 75,994 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 52 stickfigures.
On average, when this user rates stickfigures, they are 87% positive.
Also, they are typically 78% positive when rating animation spotlights.
Has made 1,050 comments on non-activity pages of the site. Alternatively, this user has made 12,170 comments on actual activity pages of the site.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 27 consecutive votes.
Arc gaming reviewsOwner
Rigging Nerd ClubOwner
????????????????????????????????????????????????????????????????????????????????????????????????????Owner
Temp group will deleteOwner
Stickfigure Starter KitOwner
Stick Nodes Beta TestersOwner
No girls allowedOwner
Sticknodes ModdersOwner
Mod Talkadmin
#TeamArcionekadmin
Admin Talkadmin
-
Replying to comment by:
whats with the preview thing kinda annoying-
also I honestly recommend not using camera wobble if it’s supposed to be doing big movements like at 0:05
-
Replying to comment by:

-
Replying to comment by:
You fucked up pardner 🤠
-
Replying to comment by:
I mean… You kinda did. Since you could have replied with cowboy emoji.
-
Replying to comment by:
Tbh I wanted to do it on time and I wanted to be fair so lmfao
-
Replying to comment by:
*when you were taking submissions to have Stick Nodes Amino community banner but family fucks your schedule up and you can’t get on pc to compile all images into one*
I hope I can make it till Dec 1st- -
Replying to comment by:
I just lost 30 braincells reading this sentence because I thought I had a stroke
-
Replying to comment by:
My brain is dead after working today so I’ll just assume yes.
-
Replying to comment by:
It’s kinda one of only few that’s fully riggable and easy to use tho-
-
Replying to comment by:
It was funny the first time but everyone got it that it’s gotten stale after few hours-
This one is like a dead meme thing.
Da wae.
-
Replying to comment by:

-
Replying to comment by:

-
So like, @ralph. A small addition suggestion, I think. Would suck if it’s actually more complicated than that.
Option to select how long the chain is gonna be affected for modify branch.
Let’s say, we have 2 segments that need to be shorter proportionally, and after 2nd one there’s just bunch of elements, so editing that back up would be a mess.
So we’d move the counter to 2 so it only affects 2 segments. Sometimes I kinda just need to edit 1 segments with pixel perfect controls of length and stuff- so that also matters. Setting the counter to 0 makes it affect the entire branch like usual.
That’s my 1st suggestion which was main idea. Also since you planned to have a thing where a segment would stay at constant angle, when you’d start working on it could you make it a checkbox that can be edited in animation menu-
Thx-
-
Replying to comment by:
Actually… I knew that before and never bothered to check the code of site or anything so lmfao
-
Replying to comment by:
Site registered your comment counter. Plugin for user profiles takes that data overnight. But down worry as the user choice role thing and levels are from the site itself and not profile. So basically instantly-
- Load More














Geez that’s a lot to rea-*banned by arcionek*
so you want inception num-levels-deep toggle
My brain is dead after working today so I’ll just assume yes.
lets me dead brain have together yeah
I just lost 30 braincells reading this sentence because I thought I had a stroke