• Replying to comment by: Ralph (Developer)wot issues? last frame doesn't tween into the first frame?

    It works like dis: 2 sticks one behind another, cuz 1 stick doesn’t cover enough. The 2nd stick goes to the place of 1st one. And that’s how loop is made. I disabled tween stickfigure on last frame but it will just lead to stick standing in place so idk. If it was one stick it would just go up and down, yeah?

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  • Replying to comment by: Ralph (Developer)^ if only they knew the extent of bronkage you can unleash

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  • Replying to comment by: Mr. StewmanThe ruins near the spawn of the Minecraft server are like a

    The server is barely month old cmon guys don’t be that dramati-

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  • Replying to comment by: SlashIs this the new update?...

    Ah so you’re the one of those people that are late to the party with the fact version for beta testers was out 2 weeks ago-

    Tho only me heckray and dezway can have it so don’t get ur hopes up yet that it’s out-

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  • Replying to comment by: SlashThis effect is Soo bad on low end devices like mine... Becau

    It lags for everyo-

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  • Replying to comment by: Freddy Fazbear@ralph for 3.01 we need a shadows feature that is like a che

    Ralph thought of looking if he can improve glow and blur somehow (discussed with heckray). But how it’s supposed to be rendered its kinda limited in its own coding. So doubt that radial blur would exist. For entire glow you can just use tint. Unless you mean inner glow that goes from the edges.

    Disort is prob nono considering I don’t even know how you want to have that work- like the only distort I know is just like free transform but that’s like perspective and its prob massive no from Ralph.

    Also unsure what you mean with transparency and shadow thing. Like… If you want to make shadows you will be able to make a tinted movieclip that appears behind the normal movieclip and you have a shadow-

    But I’m guessing you simply mean transparent object not intersecting.

    Honestly idk how that thing would be doable in terms of coding etc. But you can do stuff like that with movieclip cuz you could have non transparent combination of objects turn transparent as one group. For example fullbody stick that uses multiple elements fading out. That will be doable in 3.0.0

    Unless you plan on having other uses then can’t really help ya with that.

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  • Replying to comment by: arcionek

    I will not accept to be beaten in bronkage

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  • Replying to comment by: Freddy Fazbearwhen the update comes can i have those cogs please? send the

    It’s actually really simple bulid. Have the main “handle”. From that handle make a circle of segments that are in the radius of the handle. Then get the handle go back to the middle and branch out from middle every 45 degrees. Then put trapezoid at the ends of it.

    It’s smart stretch compatible but breaks if you stretch it out or too much in.

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  • Replying to comment by: Freddy Fazbear"soon"

    Considering how fast we are with finding bugs and also giving direct feedback etc I can assume it is

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  • Replying to comment by: Mcdaniel D.
    10961_0-99492800-1568279789_images-4.jpeg [/b

    Fast travel be like

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  • Looks good with tween but there are issues I can’t fix when I use it. :/

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    • This effect is Soo bad on low end devices like mine… Because IT’S SOO DAMN LAGGY

      2019-09-12 11:13:22 UTC 1
      • Replying to: SlashThis effect is Soo bad on low end devices like mine... Becau

        It’s friggin’ cool though… Like really…

        2019-09-12 11:13:53 UTC 0
      • Replying to: SlashThis effect is Soo bad on low end devices like mine... Becau

        It lags for everyo-

        2019-09-12 11:23:43 UTC 1
        • Replying to: arcionekIt lags for everyo-

          Then how did you successfully did this amazing effects…

          2019-09-12 12:04:08 UTC 0
          • Replying to: SlashThen how did you successfully did this amazing effects...

            http://sticknodes.com/members/arcionek/activity/522584/#acomment-522628
            Also I simply add filters then move it around with filters disabled. Like cmon that’s a thing- I even came up with two new lag options-

            2019-09-12 12:15:38 UTC 0
            • Replying to: arcionekhttp://sticknodes.com/members/arcionek/activity/522584/#acom

              That’s… What?… I don’t know that… Oh ok

              2019-09-12 12:35:18 UTC 0
              • Replying to: SlashThat's... What?... I don't know that... Oh ok

                Above filters or during playback you can turn off filters. That makes filters not lag as they are not being rendered. You can then animate it without a problem.

                But if you’re set on keeping filters while animating there’s “Lag options?” button where you can turn on disabling onion skins or filters whenever you’re draggin a stick or camera.

                2019-09-12 12:37:56 UTC 0
                • Replying to: arcionekAbove filters or during playback you can turn off filters. T

                  Thanks bruv

                  2019-09-12 12:50:30 UTC 0
    • wot issues?

      last frame doesn’t tween into the first frame?

      2019-09-12 12:01:53 UTC 0
      • Replying to: Ralph (Developer)wot issues? last frame doesn't tween into the first frame?

        It works like dis: 2 sticks one behind another, cuz 1 stick doesn’t cover enough. The 2nd stick goes to the place of 1st one. And that’s how loop is made. I disabled tween stickfigure on last frame but it will just lead to stick standing in place so idk. If it was one stick it would just go up and down, yeah?

        2019-09-12 12:07:59 UTC 1
        • Replying to: arcionekIt works like dis: 2 sticks one behind another, cuz 1 stick

          use 3 instead and make sure the 1st is off-screen at the end so the standing in one place isn’t noticeable?

          maybe

          idk i have to mess with this

          getting tweening working with MCs was harder than I thought

          originally was gonna have “do not tween this frame” on MC frames as well, but eventually realized that…wouldn’t work for reasons I can’t even articulate if I needed to

          2019-09-12 12:38:54 UTC 0
          • Replying to: Ralph (Developer)use 3 instead and make sure the 1st is off-screen at the end

            It think it still would do the same thing with freezing…

            Only idea I have is that when the 2 are in frame, the 3rd one will go 0 opacity or just go round everything and go back on the top and finish the cycle…

            But that hella destroys the amount of frames too :c

            I seriously wish I could just set start and end frame and just say how long the transition is supposed to last- Since snow falls very slowly… So damn slowly that 50 frames cannot actually take it.

            2019-09-12 12:50:35 UTC 0
            • Replying to: arcionekIt think it still would do the same thing with freezing...

              *thinking about letting MCs operate at a specificed fraction of the projects FPS*

              *not getting immediately discouraged*

              2019-09-12 15:49:08 UTC 0
              • Replying to: Ralph (Developer)*thinking about letting MCs operate at a specificed fraction

                Btw some effects I do are just A and B with just 50/50 tween all the way. So maybe there could be potential for movieclips made such way that you can set the entire duration.

                2019-09-12 16:08:09 UTC 1
                • Replying to: arcionekBtw some effects I do are just A and B with just 50/50 tween

                  And wanted to make the tutorial specifically covering these

                  2019-09-12 16:08:36 UTC 0
    • much cold

      2019-09-12 16:11:57 UTC 1
    • when you get a chance send me that project file i just wanna see whats what in the butt

      2019-09-12 16:14:59 UTC 0
      • Replying to: Ralph (Developer)when you get a chance send me that project file i just wanna

        I’m gonna have to recreate it so lole but ok

        2019-09-12 16:22:30 UTC 1
        • Replying to: arcionekI'm gonna have to recreate it so lole but ok

          nvm then I was just curious don’t go out of your way

          2019-09-12 17:48:10 UTC 0
          • Replying to: Ralph (Developer)nvm then I was just curious don't go out of your way

            nah I still will.

            Nothing can stop me

            2019-09-12 17:51:21 UTC 1
            • Replying to: arcioneknah I still will. Nothing can stop me

              low battery probs

              2019-09-12 17:53:50 UTC 0
              • Replying to: Ralph (Developer)low battery probs

                Ironically was at 6% and Huawei shuts down on 2% but I still did it.

                2019-09-12 18:04:32 UTC 0
                • Replying to: arcionekIronically was at 6% and Huawei shuts down on 2% but I still

                  you’re lucky

                  mine shuts down at 14% promptly after the 15% warning sound has even finished playing

                  2019-09-12 18:14:20 UTC 0
                  • Replying to: Ralph (Developer)you're lucky mine shuts down at 14% promptly after the 15%

                    2% is actually hard coded and basically it gives me “oh shit boi you better hurry your ass up or I’m yeeting your shit in 30 seconds”

                    2019-09-12 18:17:06 UTC 0
  • Movieclips, smart stretch, cogs.

    6
    • I really need the update now, can’t wait to abuse effects on my anims

      2019-09-12 10:36:54 UTC 2
      • Replying to: VlizzurdI really need the update now, can't wait to abuse effects o

        Stick Nodes is slowly becoming the most powerful stickfigure animation software.

        2019-09-12 10:42:29 UTC 0
    • when the update comes can i have those cogs please?
      send them to:
      [email protected]

      2019-09-12 10:43:27 UTC 1
      • Replying to: Freddy Fazbearwhen the update comes can i have those cogs please? send the

        It’s actually really simple bulid. Have the main “handle”. From that handle make a circle of segments that are in the radius of the handle. Then get the handle go back to the middle and branch out from middle every 45 degrees. Then put trapezoid at the ends of it.

        It’s smart stretch compatible but breaks if you stretch it out or too much in.

        2019-09-12 11:09:45 UTC 1
    • Is this the new update?…

      2019-09-12 11:15:17 UTC 1
      • Replying to: SlashIs this the new update?...

        Ah so you’re the one of those people that are late to the party with the fact version for beta testers was out 2 weeks ago-

        Tho only me heckray and dezway can have it so don’t get ur hopes up yet that it’s out-

        2019-09-12 11:25:31 UTC 1
        • Replying to: arcionekAh so you're the one of those people that are late to the p

          Mmmmmm…. I suggest making a group that is all about the BETA update… Ya know… Post this kinds of beta things out there… Just a suggestion!

          2019-09-12 12:30:23 UTC 0
          • Replying to: SlashMmmmmm.... I suggest making a group that is all about the BE

            There’s beta tester group where Ralph posts changelogs there, we post suggestions, bug reports etc.

            But we don’t really need the beta group to post stuff. In fact people will end up believing it’s a place to become beta tester and demand us to let them in the private group-

            2019-09-12 12:34:45 UTC 0
    • ooo, cog backgrounds

      things like that gonna just be neat background scenery

      also dat smart-stretch

      2019-09-12 12:02:48 UTC 0
      • Replying to: Ralph (Developer)ooo, cog backgrounds things like that gonna just be neat ba

        Cogs were 2nd thing I came up with when movieclips were announced. Mainly cuz I was addicted to this song and visuals. It’s pretty neat.

        And yeah… I am basically gonna try to attempt to bring in the Japanese video style to Stick Nodes cuz I like covering grounds no one attempted lmao.

        2019-09-12 12:12:20 UTC 0
        • Replying to: arcionekCogs were 2nd thing I came up with when movieclips were anno

          were 2nd thing

          I like how we’re slowly getting through this list

          butterflys, cogs, ???

          that video is particle-spam no wonder you like it so much lmao

          2019-09-12 12:45:29 UTC 0
          • Replying to: Ralph (Developer)> were 2nd thing I like how we're slowly getting throu

            you woulda liked the game I started making like 2 years ago

            still have so many ideas for it

            maybesomeday

            2019-09-12 12:51:20 UTC 0
            • Replying to: Ralph (Developer)you woulda liked the game I started making like 2 years ago

              1/10 not enough bronkage potential

              2019-09-12 12:53:33 UTC 1
              • Replying to: arcionek1/10 not enough bronkage potential

                oh trust me there would have been

                2019-09-12 15:47:34 UTC 0
                • Replying to: Ralph (Developer)oh trust me there would have been

                  Edited review:
                  11/10 the most unresponsive and broken game I’ve ever played

                  2019-09-12 16:06:07 UTC 1
          • Replying to: Ralph (Developer)> were 2nd thing I like how we're slowly getting throu

            3rd thing is basically this I think… I think this was the third-

            2019-09-12 12:52:34 UTC 1
            • Replying to: arcionek3rd thing is basically this I think... I think this was the

              im sensing a pattern

              2019-09-12 16:13:21 UTC 1
              • Replying to: Ralph (Developer)im sensing a pattern

                Didn’t I say 4 hours ago that I’m trying to bring Japanese video style to Stick Nodes –

                2019-09-12 16:21:49 UTC 1
    • Ah yes, creating one node than another of the same size and creating a cog and smart stretching it. Very nice arc, also nice little addition with the animated movieclip cogs in the background.

      2019-09-12 20:23:57 UTC 0
      • Replying to: Tastylemon16Ah yes, creating one node than another of the same size and

        The cog is just one stick- Every cog has no more than 1 stick used and they all come from same stick so lol. (aka only one stick in library)

        2019-09-12 20:26:27 UTC 0
    • Looks like a loading screen…

      2019-09-12 21:00:27 UTC 0
  • Replying to comment by: JackFlyMe looking at the ruins of the Minecraft server alone at 2 a

    *looking intensely at coords hoping it was outside of the protection zone I worked on for so much-*

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  • Replying to comment by: DeeJay46796
    25292_0-95345700-1568269596_16ee8fa7-fedc-4cb

    And movieclips are coming soon which is the most advanced yet versatile feature yet

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