• Replying to comment by: arcionekImagine saying D and stabbing chopsticks into someone's thr

    “D”
    “Wha-”
    *murders a guy*
    (notice: not “a guy”)

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  • Replying to comment by: Ralph (Developer)
    https://i.imgur.com/dl6vIvL.png [/bpfb_images

    Imagine saying D and stabbing chopsticks into someone’s throat-

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  • Replying to comment by: Ralph (Developer)this image is a drawing failure and a cropping failure it'

    Fixed

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  • Replying to comment by: Ralph (Developer)> SNA I feel like I *should* know what this is but...

    StickNodes Amino

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  • Replying to comment by: Ralph (Developer)also @arcionek this post reminded me of you which reminded m

    <3

    Was kinda considering making an update that I am working on an part of an event for SNA that's total sin.

    Wish I could show it rn but that would spoil other users lmao.

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  • Replying to comment by: Ralph (Developer)

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  • Shoutout to that guy who made his descriptions look like it’s not supposed to look like it.

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  • Replying to comment by: Ralph (Developer)well no I was maybe gonna use the ID to make it clearer what

    Showing ID is quite interesting. I am guessing a toggleable option.

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  • Replying to comment by: Ralph (Developer)oh I see your dilemma I mean, mayhaps I can hack together s

    If this is gonna be having same stick type under one parallax this would still be an issue cause I’d create depth with multiple floating particles-

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  • Replying to comment by: Ralph (Developer)see things like this is just too specific and advanced where

    Has 30 sticks locked in with same name cause it’s same stick type.

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  • Replying to comment by: ⛧ Skerrox ⛧He is a f**king Second hand

    I’m more loling at the fact it’s fortnite youtuber

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  • Replying to comment by: GEY@ralph cookie blocked me because he is gey now make my accou

    It’s weird how there’s no option to block back tbh-

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  • Replying to comment by: Ralph (Developer)*poland laughs*

    *laughs-*

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  • @Ralph I don’t wanna spam suggestions but I’ve been wondering a thing about parallax. Would there be a way to organise the parallax stuff? Like put things in folder and reorder sticks.

    With the removed stick limit this might be a bit of a problem cause I plan on doing a lot of tiny dots that would move with the camera (would look neat af tho).

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    • see things like this is just too specific and advanced where nobody really needs this or cares (except you and a handful of other hardcore users)

      but it would be so much work on my end, so the trade-off is like

      eh

      you know?

      eh

      2019-06-10 12:33:35 UTC 0
      • Replying to: Ralph (Developer)see things like this is just too specific and advanced where

        Has 30 sticks locked in with same name cause it’s same stick type.

        2019-06-10 13:35:14 UTC 2
        • Replying to: arcionek>Has 30 sticks locked in with same name cause it's same

          oh I see your dilemma

          I mean, mayhaps I can hack together something to remedy such a situation that doesn’t involve “folders” and other scary things

          2019-06-10 15:34:29 UTC 0
          • Replying to: Ralph (Developer)oh I see your dilemma I mean, mayhaps I can hack together s

            If this is gonna be having same stick type under one parallax this would still be an issue cause I’d create depth with multiple floating particles-

            2019-06-10 16:03:22 UTC 1
            • Replying to: arcionekIf this is gonna be having same stick type under one paralla

              well no I was maybe gonna use the ID to make it clearer what was what

              and show the ID on the stage next to the figures

              maybe

              probs not lmfao roflrofl

              2019-06-10 16:45:50 UTC 0
              • Replying to: Ralph (Developer)well no I was maybe gonna use the ID to make it clearer what

                Showing ID is quite interesting. I am guessing a toggleable option.

                2019-06-10 19:44:13 UTC 1
  • Replying to comment by: perkyMade a Call of Duty: Black Ops 4 HUD for first person situat

    Its making me chuckle how default is getting full auto in the face while standing there.

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