• Replying to comment by: Ralph (Developer)oh yeah, that's right, I was doin me a brain fart if a 2.6

    F.

    Tho we know 2.6.2 is coming cuz zor talked about the Japanese font name lmao.

    0
    View
  • Replying to comment by: Ralph (Developer)stick nodes pc loel

    Tho really what’s the issue with increasing stick limit without increasing segment count limit lol-

    Hit me with the programming science so I can cry in the corner as my dreams are ruined.

    0
    View
  • Replying to comment by: Ralph (Developer)to detonate the nukes parked offshore

    parked

    I just imagine being pulled over by cops for driving nukes without a license

    2
    View
  • Replying to comment by: Ralph (Developer)if you make all these you are a wizard

    *walks in*
    Excuse me but wizard title has already been taken-

    2
    View
  • Replying to comment by: CussA fight test...open for criticism...(I don’t understand why

    Is this what side characters see in Battle scenes?

    1
    View
  • Replying to comment by: Ralph (Developer)the best I could do is move the play buttons onto the left a

    Well I think of itike it’s just right handed mode but the bottom part of the sidebar is moved to the right. Having undo, redo, modes in same spot as they were. Same with the playback buttons.

    Only issue is placement of lag options button

    1
    View
  • Replying to comment by: Ralph (Developer)that actually also serves as anti-piracy measure >:)

    Oh that is evil af but clever. But generally evil.

    Unlimited stick limit when then?-

    0
    View
  • Replying to comment by: SlashWell.... Yea

    I guess now you know what to do first before taking things into extreme…

    Don’t put your newborns in gladiator arena. First check if they can at least move-

    0
    View
  • Replying to comment by: Ralph (Developer)I honestly just moved the menu to the right, it was as simpl

    By far what is painful is the clutter that happens- cause we get huge panel that’s playback buttons and undo redo buttons jammed into one spot. While in right hand mode they are divided into the separate corners. So even if i got used to it the ui gets very messy.

    1
    View
  • Replying to comment by: SlashYea... And the best part is I played it on the edge of the c

    You decided to do that on the first day without testing how capable is the drone did u-

    0
    View
  • Replying to comment by: Mcdaniel D.
    10961_0-70966200-1554369419_a851bf1.jpg [/bpf

    Five nights at Vsauce.

    The jumpscares are literally Michael’s intro.

    1
    View
  • Replying to comment by: SlashI have some good and bad news that I wanna share... Good Ne

    Rip don’t use drones in strong winds

    0
    View
  • Replying to comment by: ag uy“far right” “far left” go receive the arrest

    Fúck I just choked on my tea cuz of you.

    0
    View
  • Replying to comment by: arcionekMfw I find left handed mode actually more comfortable as a r

    Been using it a while and came to conclusion it will be best to put playback buttons on far right and undo/redo/performance options on the far left. Might need to rework a bit with the placement or smth or even have for example copy/paste buttons for frames under undo/redo.

    0
    View
  • Replying to comment by: SquiSN@ralph s p l i t v i e w s u p p o r t

    No. Stop. You only want the projects to crash even more.

    0
    View
  • Load More