@arcionek
Joined on August 18th, 2017, this user has been a member for 3,225 days and is the 1,949th person to register an account.
Has 13 submissions, the first one uploaded on December 14th, 2016 and the most recent on May 31st, 2019.
Of those, 1 has been featured and 6 have won Users' Choice.
On average, each submission earns 5,412 downloads.
In total, they have been download 75,778 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 52 stickfigures.
On average, when this user rates stickfigures, they are 87% positive.
Also, they are typically 78% positive when rating animation spotlights.
Has made 1,049 comments on non-activity pages of the site. Alternatively, this user has made 12,159 comments on actual activity pages of the site.
They have visited the site consecutively for 2 days, their best streak being 125 days. On average, they post 1 update and 4 comments per week.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 27 consecutive votes.
Arc gaming reviewsOwner
Rigging Nerd ClubOwner
????????????????????????????????????????????????????????????????????????????????????????????????????Owner
Temp group will deleteOwner
Stickfigure Starter KitOwner
Stick Nodes Beta TestersOwner
No girls allowedOwner
Sticknodes ModdersOwner
Mod Talkadmin
#TeamArcionekadmin
Admin Talkadmin
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I appreciate that I still somehow can do fake @ handles
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Okay found out what caused it but wtf @ralph didn’t you fix that already before?
Why is that glitch happening again lmao
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Okay now I just need to find out how he did it so I can weaponise it
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Shout out to the A and B guy
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4.0.0 be like
“arc is probably gonna hate this feature… Too bad!” -
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Funny thing is most of these tests are often me trying to make prototype rigs etc for the series.
So most of the time it’s me waiting for nodegramming, optimising some shit, and writing script until stuff is ready to go.
So prob will end up being after sn pc release cause fml
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Exactly!
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U sure?
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Watch out or you might end up like your brother
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I really recommend animating basic shapes like circles and cubes to first convey the motion and rough shape of the character, then draw actual sketch/line work on top.
It helps a lot with staying consistent and making sure the motion is correctly portrayed before going full on with a drawing
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I’m expecting people to start making rule breaking posts on purpose to money launder.
Or its gonna become fiesta of flagging every gigan post
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(The Possey)
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May your bed be cold and your socks damp
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That suggestion u made in our email is still horrible idea.
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