• Replying to comment by: Ralph (Developer)lol @ how you're so anti-minecraft-skin when i'm sure this

    I’m 90% sure this will just make /activity/ more cluttered with kids and mediocre anims and eventually in 2027 end up with cease and desist from Microsoft.

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  • Replying to comment by: supermintYeah I see what you mean but still, just pan the dang camera

    I’ve recently made a post showing the whole shtick with camera rotation.

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  • Replying to comment by: [!] DashMaster7759 [!]I have the major urge to ask, which one do yall find more en

    I’m a full-on Animator, creating sticks is like my kryptonite.

    Honestly might just hire someone to help me with that department at some point lmao.

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  • Replying to comment by: MannyAnimsEvery time you ping him and ask him it delays it. It gives h

    We also prob shouldn’t let him come up with some crazy shit like importing Minecraft skins.

    Honestly the update would’ve been long out if he didn’t go for that lmao

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  • Replying to comment by: MannyAnimsSticknodes quote that made me laugh day #1
    1

    “Look, Gary, there I am!”

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  • Replying to comment by: Milky (but still gay)@ralph Add rotoscoping (Just add the ability to overlay a

    I just want to import storyboard sketches tbh

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  • Replying to comment by: ChamSome of my discord friend already has it tho LOL

    Which update exactly

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  • Replying to comment by: vuicedepending on your animation style, rotating may be harder &#

    Actually 🤓

    You just move around the camera. Literally.

    Nothing but the camera is moving around, nothing locked onto it either. All I did was just move around the v-cam around which took like 5 seconds.

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  • As a follow-up to my previous poll… The correct anwser is… Movement/Panning the camera is actually significantly harder to animate.

    So congrats to that *one* person who probably just guessed their anwser.

    16
    • Profile picture of 🎄🏳️‍⚧️René (F)🏳️‍⚧️🎄
      [removed] · 3 years, 8 months ago
      [content under review]
      2022-10-17 03:53:42 UTC 7
    • depending on your animation style, rotating may be harder 🤓

      2022-10-17 03:56:15 UTC 4
      • Replying to: vuicedepending on your animation style, rotating may be harder &#

        Actually 🤓

        You just move around the camera. Literally.

        Nothing but the camera is moving around, nothing locked onto it either. All I did was just move around the v-cam around which took like 5 seconds.

        2022-10-17 04:53:29 UTC 2
        • Replying to: arcionekActually 🤓 You just move around the camera. Literal

          i missed something here and im scared it impacts my future workload

          2022-10-17 10:46:14 UTC 2
    • Now that it’s been a while
      Go fuck yourself you retarded fucking asinine piled up blob of pure bilieistic heinous surge of condensed unadulterated retardation

      2022-12-13 17:51:40 UTC 1
    • Go fuck yourself you retarded fucking asinine piled up blob of pure bilieistic heinous surge of condensed unadulterated retardation

      2023-06-19 04:16:48 UTC 1
      • Replying to: 🎄🏳️‍⚧️René (F)🏳️‍⚧️🎄Go fuck yourself you retarded fucking asinine piled up blob

        Man’s doubled it and passed it to the same person

        2023-06-19 11:44:16 UTC 1
  • Replying to comment by: MannyAnimsWait you are talking about the built in dark mode right? I’m

    Yeye. I did both of them lol.

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  • Replying to comment by: supermintMovement ? Are you kidding me anyone can do that, just pan t

    When you move the camera, the back of the object would move differently than front tho

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  • @Ralph a lil question. Is the 4k requirement just so the images aren\’t that low res?

    Asking cause wondering if making a panorama with height of 2160px would be considering as a broken rule.

    5
    • its so the arts are all highest quality/big res yeah so you can go further beyond that’s fine

      2022-10-17 10:36:47 UTC 1
      • Replying to: Ralph (Developer)its so the arts are all highest quality/big res yeah so you

        Me, making 16K res 180 parallax picture, nuking the servers and using up all mobile data of some unfortunate child, who decided to go on /activity/ to post about their favourite cartoon.

        2022-10-17 12:10:44 UTC 2
        • Replying to: arcionekMe, making 16K res 180 parallax picture, nuking the servers

          they use up all their family’s data plan opening a webpage

          the mother can’t access maps due to data throttling

          distracted, drives off the road into a tree

          father is distraught, becomes an alcoholic

          beats kid to death

          suicide

          good job arc

          2022-10-17 12:40:32 UTC 2
          • Replying to: Ralph (Developer)they use up all their family's data plan opening a webpage

            Just according to keikaku

            2022-10-17 13:07:01 UTC 1
      • Replying to: Ralph (Developer)its so the arts are all highest quality/big res yeah so you

        I’ve ditched the contest tbh. Spent 2 hours on the sketch, looks great, but when falling asleep I’ve realised Stick Nodes is literally retarded as an art program.

        You’d have to add blending and masks before we can go anywhere pro with it. Right now we’re just stuck with base solid colors on a clunky node editor.

        2022-10-18 03:44:42 UTC 2
        • Replying to: arcionekI've ditched the contest tbh. Spent 2 hours on the sketch,

          blending modes i might cram into sprite update since it’s mostly just setting an opengl setting prior to rendering something

          masks make my tummy hurt

          2022-10-18 11:19:15 UTC 3
          • Replying to: Ralph (Developer)blending modes i might cram into sprite update since it's m

            Can’t u like make clipping mask by applying similar math to alpha channel?
            Just make the equation go between 2 sticks/movieclips and not entire project.

            2022-10-18 12:15:19 UTC 4
            • Replying to: arcionekCan't u like make clipping mask by applying similar math to

              glad you’re just kidding

              2022-10-18 12:22:21 UTC 4
              • Replying to: Ralph (Developer)glad you're just kidding

                I fuckin knew you’d use the “lol, jk” as a way to escape this shit

                2022-10-18 12:26:38 UTC 3
  • Replying to comment by: 🦋 Sen! 🦋Quickest example I could find is from an old video. Honestly

    Hopefully I\’ll be able to make some sort of tutorial on this shits so it will be less trail and error. Rip u and great job BTW

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  • Replying to comment by: 🦋 Sen! 🦋Absolutely rotation, I’ve struggled with it a million times

    Kinda curious, what did you do to accomplish rotation? Maybe link to the thing u did.

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  • Hey guys serious question, what do you think is harder to animate in a 2d software, when you’re trying to create a 3d effect? Camera movement wise.

    I don’t want the correct anwser from the Web, just choose what you think might be the anwser.

    3d camera, what's harder to animate

    • 10%
    • 90%
    40 votes
    Log in to vote!
    16
    • Rotation for sure

      2022-10-16 20:23:47 UTC 7
    • Rotation. I can make 3d movement but I have no idea how to make the illusion of a 3d camera rotation

      2022-10-16 20:37:35 UTC 2
      • Replying to: MannyAnimsRotation. I can make 3d movement but I have no idea how to m

        Forgot the comma at the end of movement. Sorry

        2022-10-16 21:02:45 UTC 2
    • Absolutely rotation, I’ve struggled with it a million times before lol
      Very rewarding at the end but god, it can be annoying to work with

      2022-10-16 20:52:24 UTC 6
      • Replying to: 🦋 Sen! 🦋Absolutely rotation, I’ve struggled with it a million times

        Kinda curious, what did you do to accomplish rotation? Maybe link to the thing u did.

        2022-10-16 21:10:31 UTC 4
        • Replying to: arcionekKinda curious, what did you do to accomplish rotation? Maybe

          Quickest example I could find is from an old video. Honestly, I just kinda eyeball it and with some trial and error, that and creating 360 views of various things (mostly people.)

          Weirdly one of my better examples even if it’s extremely outdated. It becomes much more of a pain in the ass when you have a more detailed background to work with.
          ..This also makes me realize how much I want to remake this entire fight

          2022-10-16 21:35:48 UTC 5
          • Replying to: 🦋 Sen! 🦋Quickest example I could find is from an old video. Honestly

            Hopefully I’ll be able to make some sort of tutorial on this shits so it will be less trail and error. Rip u and great job BTW

            2022-10-16 21:37:51 UTC 4
            • Replying to: arcionekHopefully I'll be able to make some sort of tutorial on thi

              Thanks lol, a tutorial for this stuff does sound interesting

              2022-10-16 21:38:55 UTC 2
        • Replying to: arcionekKinda curious, what did you do to accomplish rotation? Maybe

          Using perspective points and learning how to draw them can be a big help in making rotational perspective, but with more complex designs and stuff it can be pretty complicated to doo

          2022-10-16 23:08:00 UTC 4
    • Movement ? Are you kidding me anyone can do that, just pan the camera

      But rotation ? Hoh boy, making a stickfigure seem ” angled ” is already hard enough, but doing that about 10-20 times to make a rotation effect ? That’s a nightmare beyond my darkest fears

      2022-10-16 23:04:38 UTC 1
      • Replying to: supermintMovement ? Are you kidding me anyone can do that, just pan t

        When you move the camera, the back of the object would move differently than front tho

        2022-10-17 03:02:35 UTC 0
        • Replying to: arcionekWhen you move the camera, the back of the object would move

          Yeah I see what you mean but still, just pan the dang camera or pan the stickfigure

          Except if you really want a 3D effect, you godda make the stickfigure seem ” wider ” when it’s at the sides of the camera, and completely normal when it’s smack dab in the middle, and that is also very easy

          Make your stickfigure wider on the corresponding side ( so if it’s right, he looks wider on the right side ) and make the frame for that, then sandwiched in the middle of those 2 is a frame where an unaltered stickfigure is smack dab in the middle, and now, spam the ” add tweened frame ” button to kingdom come

          2022-10-17 09:25:45 UTC 0
          • Replying to: supermintYeah I see what you mean but still, just pan the dang camera

            I’ve recently made a post showing the whole shtick with camera rotation.

            2022-10-17 12:05:26 UTC 0
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