Activity arcionek 2019-09-24 18:16:00 UTC On my head for a while. Like over a month. Any ideas how would be glass shatter be doable? Since we need to consider light reflecting and shadows on small pieces. 2 Ralph (Developer) · 6 years, 9 months ago I dare you to ask me for stickfigures masking other stickfigures *pulling out gun crate* I dare you 2019-09-24 19:01:55 UTC 1 arcionek · 6 years, 9 months ago Replying to: Ralph (Developer)I dare you to ask me for stickfigures masking other stickfig I… Don’t think that would resolve the issue… … Or maybe it does to some exte- 2019-09-24 19:52:17 UTC 0 Ralph (Developer) · 6 years, 9 months ago Replying to: arcionekI... Don't think that would resolve the issue... ... O broken shards aka polyfills mask the reflection of a dude or something like 2019-09-24 19:55:26 UTC 0 arcionek · 6 years, 9 months ago Replying to: Ralph (Developer)broken shards aka polyfills mask the reflection of a dude or No I meant like light reflection with shadows being the issue. 2019-09-24 20:14:07 UTC 1 Ralph (Developer) · 6 years, 9 months ago Replying to: arcionekNo I meant like light reflection with shadows being the issu b e v e l f i l t e r maybe, would kinda do it 2019-09-24 20:15:13 UTC 0 Ralph (Developer) · 6 years, 9 months ago Replying to: Ralph (Developer)b e v e l f i l t e r maybe, would kinda do it is this reverse psychology to get new features…… 2019-09-24 20:15:36 UTC 0 arcionek · 6 years, 9 months ago Replying to: Ralph (Developer)is this reverse psychology to get new features...... Nah I don’t think I would constantly bash you with reverse psychology. … 2019-09-24 20:17:52 UTC 1 arcionek · 6 years, 9 months ago Replying to: arcionekNah I don't think I would constantly bash you with reverse I swear I am doing this unintentionally lmao 2019-09-24 20:18:09 UTC 1 arcionek · 6 years, 9 months ago Replying to: Ralph (Developer)b e v e l f i l t e r maybe, would kinda do it Breaking News: Stick Nodes 3D comfirmed by Ralph 2019-09-24 20:17:12 UTC 1 Ralph (Developer) · 6 years, 9 months ago Replying to: arcionekBreaking News: Stick Nodes 3D comfirmed by Ralph 2019-09-24 20:26:47 UTC 1 arcionek · 6 years, 9 months ago Replying to: Ralph (Developer) But on srs note. If we’d be getting bevel filter I think we’d need to make an improved ui for filters and stuff :/… *furiously scribbles more in UI ideas* 2019-09-24 20:30:19 UTC 1 Ralph (Developer) · 6 years, 9 months ago Replying to: arcionekBut on srs note. If we'd be getting bevel filter I think we 2019-09-24 20:50:46 UTC 0 arcionek · 6 years, 9 months ago Replying to: Ralph (Developer)broken shards aka polyfills mask the reflection of a dude or Also that masking would be easy for me since I use also editing software and can just make the shards green scre- 2019-09-24 20:15:21 UTC 1
I dare you to ask me for stickfigures masking other stickfigures
*pulling out gun crate*
I dare you
I… Don’t think that would resolve the issue…
…
Or maybe it does to some exte-
broken shards aka polyfills mask the reflection of a dude or something
like
No I meant like light reflection with shadows being the issue.

b e v e l f i l t e r
maybe, would kinda do it
is this reverse psychology to get new features……
Nah I don’t think I would constantly bash you with reverse psychology.
…
I swear I am doing this unintentionally lmao
Breaking News: Stick Nodes 3D comfirmed by Ralph
But on srs note. If we’d be getting bevel filter I think we’d need to make an improved ui for filters and stuff :/…
*furiously scribbles more in UI ideas*
Also that masking would be easy for me since I use also editing software and can just make the shards green scre-