@beastybeast
Joined on September 22nd, 2019, this user has been a member for 2,449 days and is the 25,968th person to register an account.
Has 6 submissions, the first one uploaded on November 19th, 2019 and the most recent on October 23rd, 2022.
Of those, 1 has been featured and 0 have won Users' Choice.
On average, each submission earns 5,099 downloads.
In total, they have been download 30,594 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 27 stickfigures.
On average, when this user rates stickfigures, they are 51% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 32 comments on non-activity pages of the site. Alternatively, this user has made 935 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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Replying to comment by:
Nonono I’m open to constructive criticism so let it out
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Erm its actually lumbar lordosis but mkay 🤓🤓🤓🤓🤓
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Got it.
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Nice, looking a little better, the roundness of the thigh appears more to be muscle, add a bit of bump for the shoulder to show some muscle there too and rather than have that low hang of roundness change it to be more gradual because it kind of looks like she’s done a chub tuck, add a bit of abs too and her design will work in your favour more.
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Got it.
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Jiggle Jiggle Skin
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Stop it, get some help
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You can add jiggle, you can make thicc characters, just don’t make it solely their trope otherwise it’s slutty or for better words, not the right appropriation / action to take for constructing their personalities and such.
You’ve got to be able to balance the realisms that come with them being a female, both the beauty and of course the day-to-day kind of side, the side that has actual character and isn’t just an excuse to have some eye candy or to feed whatever needs you have for a female etc.
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Use some darker and lighter shades / gradients throughout too, for example, where you currently have that slightly lighter gradient ellipse on the thigh, change it for a darker quality to show moreso muscle rather than a strange accumulation of fat there but nowhere else, you can sell that as being more believable than pretty much some ‘perfect woman’, narrow waist, tig bitties, big bubble butt and thick thighs.
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Replying to comment by:
Mrs. Peggy*
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I mean, I could list a couple things but like I said, I don’t think you want to hear it right now so it’s cool.
Nice progression though real talk, you’ve definitely come a distance for sure, congrats
Nonono I’m open to constructive criticism so let it out
Alright, essentially what comes next for you is to go with a base for cassie as a starting point and then begin to construct the things you want on her along with considering what will help make various areas pop, utilising good colour usage, clean design and shapes, a level of realism to not make her appear as some bimbo.
For example, at the moment cassie’s head could use some more detailing / colour and shading to make things stand out clearer as the only things that show well enough is the head shape and lips, then the eyes. What you could do is add shading to areas like the ears or where the ears would be.
I can understand going for a less abrupt bold realistic style and more the vague yet detailed shapings but even a little bit of shading here and there throughout it all will help bring out the shape better.
I can’t really get into all of it now as it’s just going to fill up way too much text but if you do want more pointers and more specified advice feel free to add me on discord and I can run through some stuff there.
Tastylemon16#8836
Her scoliosis will continue to progress
Though, in all seriousness, great job
Erm its actually lumbar lordosis but mkay 🤓🤓🤓🤓🤓