@firedino32
Joined on November 26th, 2018, this user has been a member for 2,751 days and is the 13,241st person to register an account.
Has 51 submissions, the first one uploaded on December 8th, 2018 and the most recent on April 10th, 2022.
Of those, 1 has been featured and 14 have won Users' Choice.
On average, each submission earns 1,517 downloads.
In total, they have been download 77,373 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 166 stickfigures.
On average, when this user rates stickfigures, they are 95% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 373 comments on non-activity pages of the site. Alternatively, this user has made 3,142 comments on actual activity pages of the site.
They have visited the site consecutively for 2 days, their best streak being 1,382 days. On average, they post 0 updates and 0 comments per week.
This member is a Users' Choice voter!
Their current voting streak is 1 and their longest streak is 250 consecutive votes.
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I looked it over, it was the right call. Damon we’ll probably talk on discord about this
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I rule post of the day
(Thanks once again Warlock)
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Yes
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I’d do a few frames of build up where Adraik slowly moves backwards as she moves down, then a quick burst into the knee lift. An impact frame or too, then you can transition that into the next move if there is one, or do a close up of his face flying back.
Try adding like 2-3 more key frames and I think that should help guide you to where you’re going. The base here is already perfect so it’s mainly just chipping away at more to follow through
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I’ve been forgetting to post here, I bring some progress photos.
First I fixed Pneuma’s face, finally realized why I didn’t like it and it’s because it’s not accurate to her side view. Plus the face was slightly asymmetrical so that was fixed too. (Left)
Next are 2 new background characters. I still have to do some small edits with them but they’re generally done, and another is on the way.
Finally I fixed all (most) of the foreheads. The two below are the most noticeable in terms of fixes (right)
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It likely won’t be super noticeable but I redid Riot’s side view head. I’ve been having issues with the head as it’s causing problems with hairlines, too circular, didn’t line up with front view, and it’ll likely look weird in general to the average viewer.
So after @ing my friends way too much about it I got a look I actually like and that should fix the pervious issues. New is bottom, thoughts?
Which side view head is better?
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I think it depends on the overall sound of the album, but if this fits I feel it’s worth pursuing.
It has a unique beat around :45 which I didn’t expect, but that still fits the tone of the song really well. I could easily see this being a stand out track if finished. So if it were me I’d keep going with the song as I believe there’s still a lot of potential here.
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