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I’m kind of confused.
When sprites come out will pixelated images only be able to use, meaning i’ll have to pixelate everything i want to turn into a sprite?
I plan to cut out nebulae (and more) in my art to use them for animations and stuff.
Don’t entirely know how sprites work.







Sprites aren’t always pixelated, they’re just game art pictures used for characters, backgrounds, everything visual. I’m sure you’ll be able to do this. I can’t wait to see what you’ll do with this new power
I hope i’ll be able to do more, but currently i plan to make stuff like this.
If we can add filters to sprites, i could possibly do a lot more than have flat images in a vacuum.
sprite is just basically jpg, or png
it’s an image
i know i guess the word “sprite” has a correlation with spritesheets/retro games