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I haven’t made a fight animation in forever ago so, there are problems with this but i’m working on it.
As you can see, i got a bit carried away while animating the moves, therefore caused stiffness, a bit lack of anticipation, and also lacks flow.
I was basically impatient to animate, so i left alot of errors behind, but ill try to fix them.








I have zero idea what I’m looking at but it’s pretty cool
If you had 100% knowledge on animation, you would understand everything and think the animation looks crappy.
Higher FPS could fix it
A bit shaky unless they’re meant to be shaky beings, in which case, it’s perfect