@blitz-zx
Joined on March 4th, 2020, this user has been a member for 2,303 days and is the 33,967th person to register an account.
Has 0 submissions and to be honest, that's just sad.
Has made 0 comments on non-activity pages of the site. Alternatively, this user has made 6 comments on actual activity pages of the site.
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OH MY GOD I LOGGED INTO MY OLD STICKNODES ACCOUNT FROM MIDDLE SCHOOL
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I’m planning on remaking the entirety of Fighting Gold, and it has been the most painful and regretful hours of my life attempting it
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Replying to comment by:
I know the principles I’m just not very good at using them. I gotta practice that immensely
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Yes
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I made a thing-
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But first, what is a thing?
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Yes
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Imagine having to let your opponent transform
This post was made by the stronger anime protag gang
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that funny i literally just replied to this tweet but here it is again:
u definitely got the ambition and right idea
good work with action/camera/effects
but could be executed better, specifically the movements and “flow”
very rigid, robotic movements
often just arms were moving, no body movement/leg movementgotta move whole body (usually) + ease in/out of certain moves rather than things like PUNCH -> statue-mode
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^this
I just don’t think they heard about the 12 principles of animation which is often the problem. Almost every problem lol.
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Replying to:
I know the principles I’m just not very good at using them. I gotta practice that immensely
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Depends. Depends how you divide it into invidual segments and stuff. Also try to keep it on the same outline thickness unlike the reference picture-
Kinda already looks like a node tbh
I doubt it will be difficult