@bluepiganimations
Joined on August 11th, 2017, this user has been a member for 3,220 days and is the 1,759th person to register an account.
Has 0 submissions and to be honest, that's just sad.
On average, when this user rates stickfigures, they are 77% positive.
Has made 157 comments on non-activity pages of the site. Alternatively, this user has made 448 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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Ok thx
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Since About the beginning of June, 2017
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Running (with cape) test 01
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Yea, because it says there\’s 5 figures
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Thx
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Thanks. I gotta have my project done by Wednesday, gotta go
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Epitaph flight test 03 @thedankreaper
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Nice, you really make it look like he’s flying.
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Thanks. I gotta have my project done by Wednesday, gotta go
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Cool, talk to ya later
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But he’s a last bit of advice (cause you seem to not need anymore help).
The concept of animation is to bring something/someone to life, or in other words, tell a story.-
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Thx
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Ok, but I\’m working on a new test now, with the tail already animated, and the legs
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Awesome! You’re obviously getting better.
The only tip to give you is to ignore the tail (cause they’re ANNOYING TO ANIMATE) and move his arms and legs a little.-
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Ok, but I’m working on a new test now, with the tail already animated, and the legs
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Ok thx
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I know, I also noticed it moves too far up and down when flying
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Fame, moola, other selfish reasons
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Not bad (WAY better than my first try), you just need to really pay attention to the wings a bit more.
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I know, I also noticed it moves too far up and down when flying
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Okay, the trick with that is to first decide and animate on where the stickfigure is going.
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Don’t tell anybody I told you this (before I get publicly executed) but one of the ways I got better was:
-download the gif
-upload it to this website https://ezgif.com/split
-and study it frame by frame-
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Ok thx
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Running (with cape) test 01
………………………….wat
Cool, I just need to ask: “How long have you’ve been animating?”
Or “How long have you used Sticknodes?”
Since About the beginning of June, 2017
DAMN! Don’t take this the wrong way, but you still got a way to go, buddy. I admire your interest in finding how these things work, but remember to focus more on the story/point of the animation
Ok, but I still want to make the animation look good
Hmmmmm, I think I know what’s wrong here. You’re missing two very valuable rules (to me).
Weight and Ease.
Yes, work on that too…
Ok
Well I dont know why you only ask one person to friendly criticize this but here is mine…….well make the cape flow a little bit more faster since the speed of it tells that it is going to be slow motion….secondly maybe improve the walking to….take your time to practice animation @bluepiganimations cause it is hard….unless you animate oftenly…well hope this helps you 😁
Ok thx
Yeah, and there’s a ton of walk cycles there.
In my opinion, I do more animations based on interesting movements (guns, kicks, punches)
spiderman is obviously drunk
This is not the right place to post that! But it’s true.