@cosmy
Joined on July 27th, 2017, this user has been a member for 3,235 days and is the 1,367th person to register an account.
Has 28 submissions, the first one uploaded on August 20th, 2017 and the most recent on August 14th, 2020.
Of those, 0 have been featured and 3 have won Users' Choice.
On average, each submission earns 2,937 downloads.
In total, they have been download 82,241 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 43 stickfigures.
On average, when this user rates stickfigures, they are 84% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 83 comments on non-activity pages of the site. Alternatively, this user has made 1,241 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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RIVER COLLAB [DELAYED]Owner
Stand NodesOwner
Let’s Storm Area 51 (Collab)Owner
League Of LegendsOwner
Mafia CollabOwner
Stick Nodes HAVOCOwner
#TeamCosmyOwner
StickNodes Handy-Dandy GuideOwner
Ralph Vs Sean Collab [2]Owner
The SideBar Art CollabOwner
Hexagon Sci.Owner
Tee-shirt designersOwner
CHALLENGESOwner
The Traveler Series!mod
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I’m always able to separate tweens and non tweens. But it would be awesome if you made something that I’m able to make movieclips tween or not without being affected by project settings
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Feel free to ask any questions below!
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haha not exactly, I would maybe call it Avalanche River edition.
but fr tho i hope this collab grows and makes sticknodes something bigger!
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it isn’t river jumping
It’s just you flowing down the river with whatever obstacles you decide to apply. What makes this collab unique is that it isn’t going to be compiled in a movie editor. It will be made within a project file!
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yessssss
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@ralph banner is now complete. Could you link the banner to the group too please?
Created by @redtheanimator
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look mom!
i finally made it to the big leagues -
Bruh, is the collab really that big tho?
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yessssss
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No, its just river jumping.
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Replying to:
it isn’t river jumping
It’s just you flowing down the river with whatever obstacles you decide to apply. What makes this collab unique is that it isn’t going to be compiled in a movie editor. It will be made within a project file!
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So a big boi joint?
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Wow, man, aren’t you just a little ray of sunshine.
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It’s a BIG river jumping
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River doors
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haha not exactly, I would maybe call it Avalanche River edition.
but fr tho i hope this collab grows and makes sticknodes something bigger!
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lmao
first off it looks like it was made with crayon
it’s fine though it’s eye catchingbut I said 300×300 this is not even close
I’ll crop the bottom bit and add it today
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I used the only sidebar resolution that I had access to
Which last time I saved a sidebar image, was 300×600 -
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Oof..
ye just put him down like a dog ready to be eaten in china
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Well, I did ask nicely.
Worth a shot no?
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‘Toggle advanced’
[WARNING: For experienced people only (Y/N]
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Ohh wonder what..
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Don’t forget we have a server with around 32 members!
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i might actually make a thing for this
i might damn actually-
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I like the idea as well, i’ve always been a fan of Water related animations and games so this river thing sounds quite cool. Although i’d rather not say yes I will participate and than say no.
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Ohh wonder what..
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Everyone be joining
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Epitaph unblock me plox, and I accidentally deleted ur messages lol
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@epitaph200 , this dude Zesty telling you to unblock him.
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don’t believe his lies Zesty just called you fat and stinky
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He asked politely, Epitaph, pls unblock
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No because i despise Cosmy and everything about him
Hell no am i unblocking him -
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Well, I did ask nicely.
Worth a shot no?
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He said he despises you and everything about you and he not unblocking so rip
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USE TEMPLATE, ENTER LEFT EXIT RIGHT.
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Their is a reference guide to download to animate your character.
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The description may be a bit outdated but it’s preferred 12-24 FPS which I’m able to sorta out slower and faster frame rates.
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still think you should specifically say “tweening on” or off because the project you make holding all of these MCs is gonna determine if the MCs use tweening or not
some people may animate without tweening then once you turn it on they have flickering figures or something odd
ps i mayhaps make something for the lols
I’m always able to separate tweens and non tweens. But it would be awesome if you made something that I’m able to make movieclips tween or not without being affected by project settings
Additionally I’m also able to turn “no tween” on
where?
the MCs will all tween if the project has tweening on
i’d like to allow them to be independent of that but that’s the same issue with letting them have custom FPS, the timing gets all potentially incredibly complicated especially with delays :/