I agree with ralph , but making separated limbs and head can be very usefull when making exploaded limbs , alternate heads and equipment , ect…
To make it short
Everyithing in one if it’s light and it isn’t supposed to use weapons (if that’s a character or even a vehicle) , a mildly detailed vehicle…
(ex: http://sticknodes.com/sticks/gmc-truck-2-nodes/)
That it because a characteristic of mine in the animations is to make highly explosive, violent movements and blows, and my OC is not an exception, I asked the question because when I made my character I presented some problems in some movement executions.
But when I finish with the animation and upload it, I will probably redo my character to make it more comfortable for me to move him, you know, explosive blows, acrobatic movements, extreme keys, the normal XD
parts
but, not overkill
people that make their character where each limb (and even, section of each limb) as a separate stickfigure just makes it difficult to use
you really just need the body (which has the back leg/back arm attached) and a front arm, and a front leg
maybe a head if it’s not already attached to the body
so 3, or 4 max stickfigures to make up your character
I agree with ralph , but making separated limbs and head can be very usefull when making exploaded limbs , alternate heads and equipment , ect…
To make it short
Everyithing in one if it’s light and it isn’t supposed to use weapons (if that’s a character or even a vehicle) , a mildly detailed vehicle…
(ex: http://sticknodes.com/sticks/gmc-truck-2-nodes/)
Separated arms for a mildly / highly detailed character who’s supposed to use weapons , or even an item / vehicle with transparent glass , ect…
(ex: http://sticknodes.com/sticks/transport-chopper-pack-zip/)
All limbs separated if that’s a highly customizable pack with different damaged limbs , gear ect…
(ex : http://sticknodes.com/sticks/of-red-mercenary-extra-customizable-pack-zip/ )
Tips asside , just do what you want
@ralph @erenbelmont Thanks for clarifying it.
That it because a characteristic of mine in the animations is to make highly explosive, violent movements and blows, and my OC is not an exception, I asked the question because when I made my character I presented some problems in some movement executions.
But when I finish with the animation and upload it, I will probably redo my character to make it more comfortable for me to move him, you know, explosive blows, acrobatic movements, extreme keys, the normal XD
yeah thats common, people refactor their characters both in terms of design and functionality to make it better/easier to use