@downwardghostly
Joined on February 2nd, 2022, this user has been a member for 1,614 days and is the 82,215th person to register an account.
Has 129 submissions, the first one uploaded on January 30th, 2022 and the most recent on January 21st, 2026.
Of those, 16 have been featured and 52 have won Users' Choice.
On average, each submission earns 5,910 downloads.
In total, they have been download 762,415 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 689 stickfigures.
On average, when this user rates stickfigures, they are 98% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 3,684 comments on non-activity pages of the site. Alternatively, this user has made 4,414 comments on actual activity pages of the site.
This user also has been featured in the Animation Spotlights 1 time.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 907 consecutive votes.
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Thanks for correction
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😳
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I see what you mean. I emphasized utilizing acceleration and deceleration in animating the grunt. Utilizing tips from actual Flash animation I first animated the body first as a reference, as well as looking at some tutorials. I’ll try to shorten the deceleration down time. Thanks!
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Okay sign 💀👌
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How it feels to chew five gum:
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Option 3: Don’t Upload LOL
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Quick Question: Should I upload stickfigure in large packs (6+ Stickfigures) or in small packs/ individual (less than 4 stickfigures).
Advantage of large packs: (Easier to generally keep track of what I uploaded, give everything I have in one go, only takes one spot [If accepted] for daily uploads.
Advantage of small packs: (Users can pick and choose what things to download, can knock out a certain category of sprites I make [Ex: Upload Visors like in the image below and armored masks in different pack.])
Thanks to any advice.
Wtf help me please
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Oh, you’re approaching me?
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Thank you for the constructive criticism. I’ll try to make the illusion of one foot going infront of the other more apparent. (It does look like hopping, but I was taking inspiration of the MC Series’s walking)
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Thanks.
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*The rock eyebrow*
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Walking needs work, they look like they’re hopping each step.
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That’s how it was animated in the original series tho
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^
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Your right but their feet’s actually look like they’re walking, his animation also has their feet’s moving but it kind of looks like they’re staying still for a few seconds and not actually moving forward if you know what I meant by that.
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I see what you mean. I emphasized utilizing acceleration and deceleration in animating the grunt. Utilizing tips from actual Flash animation I first animated the body first as a reference, as well as looking at some tutorials. I’ll try to shorten the deceleration down time. Thanks!
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Replying to:
Thank you for the constructive criticism. I’ll try to make the illusion of one foot going infront of the other more apparent. (It does look like hopping, but I was taking inspiration of the MC Series’s walking)
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man this is perfect
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Thanks.
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*The rock eyebrow*
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The guy should’ve kneed her in the lower abdomen, then send his knife into her liver, and after that sending a hook into her forehead, further stunning her. Then take this opportunity to take the knife and stab it into center mass to inflict the most amount of internal damage. Then quickly sweep her legs and stomp the knife into her chest, before quickly taking the knife and stabbing it into her cranium, killing her instantly.
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Option 3: Don’t Upload LOL
*donu2019t
Thanks for correction