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NOT GATES (inverters)
EDIT FROM LIKE 5 MINUTES AFTER THE ORIGINAL PUBLISH: These actually arenโt not gates. But theyโre still useful.
(you will not believe how long this took me to wrap my head around.)
What are โnot gates?โ They are functions that invert an input to the exact opposite. For example, if you input +1 into a smart stretch nodeโs length, and have it connected to a not gate, then it will output -1 length into any connected nodes.
TL;DR – They turn a true to a false, or vice versaโ they invert things.
But how do you create a not gate in Sticknodes? Itโs very simple. All you need is 3 nodes.
โโ
Start by creating a singular node, and marking it โis stretchyโ and โsmart stretch.โ
After thatโs done, attach another node to the one you just made, and make it static. But this time, you want to also mark it as not smart stretch.
Weโre already 2/3 of the way done. Thereโs just one more node to create.
Create a third node, and make sure itโs facing the exact opposite of the first one.
Mark it as static.
Make sure โdonโt smart stretchโ is off for this node.


And thatโs it! You should be done. Click โtest smart stretchโ and move the first node around, you should be seeing the third node going the exact opposite direction.
Now youโre less confused on why the tutorial square arcionek posted works.
Thereโs probably way too many uses for this for me to list. Give me 10 likes now.






This is probably very wrong! ๐
Yes, all the info about not gates is incorrect. Bruh. I knew it.technique still works to make an object go left when youโre really moving the smart stretch node right. It could be used in any direction actually.
Nah ur right. That’s kinda how I did the head rig. One side was normal and other had this invert thing. I called it reverse-smart stretch at the time few years back
Ps I dig the name “inverters”
yall are abusing my app
cease and desist
Next up : working Game of Life in Sticknodes
Logic gates made with nodes… We could make basic computing with that.
Sadly we’re only limited to analog computers with these… Sorta only on one axis.