• Profile picture of Explosive Bullet

    Explosive Bulletoccifercrusaderuc-votersubscriberlegendary-noderfeatured-lvl3uc-winner-lvl4 2018-07-06 05:55:42 UTC

    We can all take a pretty quick guess on who this will be. Only got the legs done today but more should be done tomorrow.

    3
    • Yeah. I’m updating him.

      2018-07-06 06:07:46 UTC 1
    • I mainly just change shades and stick to dark colors. When you add so much detail and stand away from loading up on gradients, you end up opening a lot more in terms of color.

      2018-07-06 06:16:01 UTC 0
      • Replying to: Explosive BulletI mainly just change shades and stick to dark colors. When y

        gradients tend to end up as either great for detail and blending
        or just outright garbage if you dont use it properly

        2018-07-06 07:14:25 UTC 0
        • Replying to: SquiSNgradients tend to end up as either great for detail and blen

          This is true.

          2018-07-06 17:07:36 UTC 0
    • Is he going to be in your series

      2018-07-06 06:41:00 UTC 0
    • friend I believe you should try the impractical looking ones
      Crazy armor and just throw up ideas to t will piece itself is together

      2018-07-06 06:46:28 UTC 0
    • Are you making your RHG in your series

      2018-07-06 06:47:59 UTC 0
    • Cool rhg, I always wondered how you animate them, since you can’t exactly animate them turning

      2018-07-06 10:00:20 UTC 0
      • Replying to: AlexceratopsCool rhg, I always wondered how you animate them, since you

        I need to make his front view too right away so yeah.

        2018-07-06 17:06:55 UTC 0
        • Replying to: Explosive BulletI need to make his front view too right away so yeah.

          oohh ok, thanks

          2018-07-06 23:18:56 UTC 0
    • That is a good pair of legs.

      2018-07-06 12:00:32 UTC 2
      • Replying to: Ralph (Developer)That is a good pair of legs.

        Yeah. A nice hot pair of em.

        2018-07-06 17:05:48 UTC 0
    • This is for you RHG update

      2018-07-06 22:26:06 UTC 0