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    Explosive Bulletoccifercrusaderuc-votersubscriberlegendary-noderfeatured-lvl3uc-winner-lvl4 2017-11-10 02:11:52 UTC

    I’m sure all I need to do is brighten up the colors of the head. But first, how is it?

    5
    • Looks nice keep improving man!

      2017-11-10 02:17:14 UTC 1
    • Looks better but, i think you have to widen up the mouth middle thing. And the eyeglass still might need depth. Or something like this; put a larger layer of the glass behind and make it a darker colour.

      It looks like a knight.

      2017-11-10 05:43:46 UTC 0
      • Replying to: roninLooks better but, i think you have to widen up the mouth mid

        If I widen it too much it looks really odd so I think I will stick to this and brighten up some colors.

        2017-11-10 06:21:01 UTC 0
        • Replying to: Explosive BulletIf I widen it too much it looks really odd so I think I will

          If you think so.. what really is making this look bad is that the side view looks so much better. And i really think the eyeglass needs depth, it looks like a paint. If you don’t want to widen up the mouth thing, at least add depth. By adding a smaller mouth thing in the middle with a darker colour.

          2017-11-10 06:27:12 UTC 0
          • Replying to: roninIf you think so.. what really is making this look bad is tha

            Not exactly what my RHG is supposed to have. I plan on doing a gradient though for the visor.

            2017-11-10 06:31:12 UTC 0
            • Replying to: Explosive BulletNot exactly what my RHG is supposed to have. I plan on doing

              Then what is that mouth thing for? Paint? It needs depth if it’s not.

              2017-11-10 06:44:25 UTC 0
            • Replying to: Explosive BulletNot exactly what my RHG is supposed to have. I plan on doing

              It’s not paint. Also I can’t go into extreme depth because there is a limit.

              2017-11-10 16:19:01 UTC 0
    • Good to know!

      2017-11-10 06:32:13 UTC 0
    • Umm… wut.

      2017-11-10 06:42:11 UTC 0