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    Humble Damienoccifermoderatoruc-winner-lvl3master-nodersubscriberfeatured-lvl1uc-votercrusader 2023-05-10 20:44:43 UTC

    Second update of the day for V6.

    Excluding any minor fixes like clipping or enhancements, as well as any advice on what can be improved that’s implemented, the head for V6 is finished. 710 nodes which is a lot more then I was hoping for. But regardless it’s done.

    As stated before, the neck may be moved onto the body if there’s space nodes wise/it makes sense to do. So far the current figures are the head, hair, collar, and shades.

    Next will be the body. The goal is to keep this thing under 2.5K nodes, but we will see. I’m going to try to optimize it all at the end but I’m not sure how much is possible.

    Finally, included below is a evolution chart of all the mainline Flame heads. This started in Mid-Late 2018 up until now. Pretty awesome to see how much Flame had changed in these 5 or so years.

    18
    • Bro this is amazing I also like you showed your first head to your newest amazing as always Damien.

      2023-05-10 20:46:46 UTC 4
      • Replying to: FedoraBro this is amazing I also like you showed your first head t

        2023-05-10 20:47:35 UTC 7
      • Replying to: FedoraBro this is amazing I also like you showed your first head t

        Thanks Fedora, I appreciate the kind words dude. I look forward to showing off more as time goes on. It’s not going to be easy but it defiantly will be worth it.

        2023-05-10 20:55:32 UTC 6
        • Replying to: Humble DamienThanks Fedora, I appreciate the kind words dude. I look forw

          I have faith that you can do it.

          2023-05-10 21:00:17 UTC 5
    • The evolution is insane

      Keep it up, just based off this photo I can tell how much work you put into improving

      2023-05-10 20:48:32 UTC 5
      • Replying to: MannyAnimsThe evolution is insane Keep it up, just based off this pho

        I appreciate that, thanks Manny. I was iffy with the figure when I first started but I’ve really started to love it once I was nearing the end. Plus adding the hair from V5 back as well as everything else sealed the deal for me.

        2023-05-10 20:54:45 UTC 3
    • Absolutely masterful tho dude

      I think maybe adding head shine or detail would help the sort of empty space , as well as shading under the chin

      2023-05-10 20:48:40 UTC 7
      • Replying to: 🎄🏳️‍⚧️René (F)🏳️‍⚧️🎄Absolutely masterful tho dude I think maybe adding head shi

        As always I’ve very grateful, thanks man.

        Good idea with the head shine. I completely forgot about using it in V5. Additionally, the chin shading is technically there still, but the beard really covers it.

        I’ll have to do some optimization on the head first since it’s only 1 node away from max. But both seem easily possible with just a few nodes each.

        2023-05-10 20:53:29 UTC 2
        • Replying to: Humble DamienAs always I’ve very grateful, thanks man. Good idea with t

          Wait,

          The head is only one figure?

          Impressive

          2023-05-10 20:59:00 UTC 2
          • Replying to: MannyAnimsWait, The head is only one figure? Impressive

            Oh no sorry for the phrasing. It’s 4. I was just discussing the base head figure.

            2023-05-10 21:00:19 UTC 2
            • Replying to: Humble DamienOh no sorry for the phrasing. It’s 4. I was just discussing

              Oh I see now

              2023-05-10 21:18:22 UTC 2
    • v2 is wild

      the transformation overall is amazing tho

      2023-05-10 22:11:14 UTC 2
      • Replying to: Ralph (Developer)v2 is wild the transformation overall is amazing tho

        I believe you were actually the person all those years ago who told me how to fix the hair and face.

        Thank you by the way. I’m really grateful for everyone’s help with this version of Flame. I’m excited to finish him and eventually make all the characters for the show. Should be awesome in the end.

        2023-05-10 22:14:36 UTC 1