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Update on Flame-V6’s Body. I’m not sure when the last time I posted about this, so I’ll just recap all the recent changes. I made the chest smaller, added in the back muscle to the chest, updated the neck (no longer a rounded segment after 5+ versions), shaded the abs and traps, and fixed a lot of layering issues.
What still remains is to add in the back muscles, add the collar onto the figure (it will no longer be it’s own figure), add the waist collar, and make the pants. In addition to basic fixes like layering and shading.
Overall, progress is going well. I took week+ break from Flame but just got back into things yesterday. Blame the beta sprite update messing up my project file for a while (thanks Ralph).
Anyway, so far I’m pretty happy with it. There’s still some things I may fix, but overall it’s what I was hoping for.









Imagine doing the making of sticknodes
Im floating in my pool
Also looks rly good and muscly
Hot
That’s some insane chest genetics and development.
Looking good