@flyer
Joined on February 1st, 2020, this user has been a member for 2,314 days and is the 33,436th person to register an account.
Has 0 submissions and to be honest, that's just sad.
On average, when this user rates stickfigures, they are 50% positive.
Has made 0 comments on non-activity pages of the site. Alternatively, this user has made 94 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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Replying to comment by:
SMUG DANCIN
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Replying to comment by:
CHANGE IT HAT KID
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Iz it good?
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I ve been here for 2 years
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×w×
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Replying to comment by:
TwT
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What about me?
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You can’t get better without judging and criticism
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Replying to:
Common sense @flyer listen to some feedback m8. We’re here to help.
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I have no clue what is happening
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Im gonna provide whatbi hope is helpful critisms, dont take it to harshly, my animations suck too
1. Delete any frames that have no movement, there seems to be a lot, if your trying to show impact, go to the camera settings and mess around with it
2. Background and floors, Ralph will get on you for that, not just us.
3. And this is a tip, try looking up cycles for certian things, it will help smooth things out and such
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sry bro it has to be done
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Being serious here. The walking/running animation is like out of the place. You should watch some tutorials for animating walk/run. The punch is off as well. So you could also watch the punch tutorials. Also, use “Add Tweened frames” for good easing. The stickfigures aren’t the best type though. Add some more joints on the torso to make it smoother i guess.
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Double rude.
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Rude.
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Thank you squi i will use that tip and cherish it.
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User Banned
Cool but You need more practice
sir
why, sir
Don’t ridicule him, he’s new to sticknodes
I’m trying the processes what the FU** just happened
Broken physics here and there, questionable posing, and same stuff as before you still need practice, atleast this animation made me giggle lmao
The default: what are you doing to me!?!