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  • 10
  • Replying to comment by: ChrisMoronits mj hi mj

    hi mj

    5
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  • 16
  • Replying to comment by: Royal Nation GeistOkay so, before I make Addie and Rene i'm gonna make MJ. MJ

    Kindly send the invite please!

    0
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  • Replying to comment by: StriketYEoszi8

    get lost dude 😭

    10
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  • Replying to comment by: Wannabe OutlawHow it feels to be sick
    40292_0-54943200-17707

    Get well soon bro

    6
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  • kikuri hiroi

    11
  • Replying to comment by: Royal Nation GeistWho did I say was next again.. lowkey forgot. MJ if you wan

    Sure, go ahead

    4
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  • Replying to comment by: 🏔️🌲Bootlegsnake🌲🏔️The palipus plant Found near the beaches of Skarpticus’s va

    yummy banana

    7
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  • Replying to comment by: 🦋 Sen! 🦋Life's a bitch, and then you develop an unhealthy coping me

    Black monster taste like cough medicine for me lmao

    8
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  • Ibis paint is so freaking amazing, can’t believe It was just rotting in my phone.

    Art for a buddy of mine

    16
  • Replying to comment by: Royal Nation GeistMiserable attempt to animate a jump. Would love some tips o

    Needs more anticipation (knee bending before the leap.) lessen the frames between 1 – 2 after knee extension

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  • ryo

    10
  • If Ralph added these, I\’d go batshit insane

    1. Lasso Polyfills
    Create lasso chains with adjustable smoothness. Start with a base node rig (necessary for the lasso chain to start,) then select the node count: higher for smooth, lower for rough/poly effect. Convenient and fast.

    2. Quick Edit
    Fix tiny errors without making a new model. Click the model, adjust static nodes, fix layering, or add anything and save even mid-animation and all of the changes will apply to all of the frames. One click, instant fixes.

    3. Filter Options in Creation Mode
    Select a group of nodes and adjust opacity or other filters while modeling. No more creating multiple figures for one group, joints or layers just to get the look you want.

    4. Figure Effect Copy-Paste Across Frames
    Let\’s be honest, it\’s a pain in the ass to manually copy and paste effects on a figure for multiple frames. We can simply have apply layer/filter effects to one frame, then copy them across all frames (or a selected range). It\’d be super time saving.

    5. Perspective Sprite Forms
    Add 8 control points to sprites for full 3D perspective transformations, like Ibis Paint\’s perspective tool. Imported sprites will be more versatile.

    6. Smart Curves
    Curve a segment and watch all attached details follow the same curve direction automatically. No more manually adjusting every tiny node
    everything flows together seamlessly.

    (These are just ideas, don\’t kill me)

    11
    • 2026-02-10 12:08:47 UTC 4
    • just uhhhh
      make sounds not exclusively play on the frame they start
      like,, if there’s a sound on frame 223, and it plays until 256, we should be able to play whatever frame of the sound according to where in that range we play it from
      probably a coding nightmare or smth
      but I’d like to see it

      2026-02-10 12:34:38 UTC 7
      • Replying to: ULTIMUS482 (more bisexual)just uhhhh make sounds not exclusively play on the frame the

        Why do you want me to stay on neutral in the middle this ain’t Tekken

        (Fighting games reference)

        2026-02-10 16:40:02 UTC 2
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