@gliche
Joined on October 9th, 2017, this user has been a member for 3,170 days and is the 3,184th person to register an account.
Has 68 submissions, the first one uploaded on September 17th, 2017 and the most recent on April 4th, 2019.
Of those, 7 have been featured and 7 have won Users' Choice.
On average, each submission earns 5,558 downloads.
In total, they have been download 377,982 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 164 stickfigures.
On average, when this user rates stickfigures, they are 75% positive.
Also, they are typically 0% positive when rating animation spotlights.
Has made 3,335 comments on non-activity pages of the site. Alternatively, this user has made 2,519 comments on actual activity pages of the site.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 8 consecutive votes.
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Lmfao
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Should i start then?
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exactly
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*welp*
At least i can adjust it
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And i also understand the explanation, as long as it’s not the language called ‘high af’
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Oh, more reasons to not use tween.
1+ points for “add tweened frame”
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I watch anime
I don’t study the language
I hear it
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I call even women, guy.
It’s my way of calling people.
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Bug or nah?
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Best OC story ever
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Y not.
I’ve gotten more productive lately, so let me ask:
“Is this the EXACT look you want on this gun?” -
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Sounds legit
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Isn’t both 30% the same
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Rusty
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so with tweening it’s jittering all over right?
I don’t think it’s a bug, rather just an unfortunate side effect
the main node should be centered, then it would smoothly spin
tough to explain but if you think about how tweening is working, to go from keyframe1 -> keyframe2, it’s rotating the object across (2/4/8/whatever) tweened frames, but ALSO moving the main node to match where it is in keyframe2
it doesn’t necessarily transition visually how you want it to in this case
tl;dr center the main node and spin it
Oh, more reasons to not use tween.
1+ points for “add tweened frame”
I was going to say (but I see you don’t have the update lolol) press “Add tweened frame” and it will create a tweened frame, the same one the app generates when playing, and you would see how it moves the figure and how in that one frame, it’s “wrong”
also lololol
*welp*
At least i can adjust it
And i also understand the explanation, as long as it’s not the language called ‘high af’
aka Dalton
exactly