@gyro
Joined on October 21st, 2017, this user has been a member for 3,149 days and is the 3,482nd person to register an account.
Has 61 submissions, the first one uploaded on December 22nd, 2014 and the most recent on October 1st, 2024.
Of those, 3 have been featured and 12 have won Users' Choice.
On average, each submission earns 3,760 downloads.
In total, they have been download 229,378 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 244 stickfigures.
On average, when this user rates stickfigures, they are 99% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 221 comments on non-activity pages of the site. Alternatively, this user has made 3,084 comments on actual activity pages of the site.
This user also has been featured in the Animation Spotlights 2 times.
This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 5 consecutive votes.
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Most types of combo systems are fine, try in keep in mind the getting hit sprites of other characters though, stuff like Tekken type juggled animations might not be accommodated for in most sprite sheets.
No rule against it, but once again try to create “grabs” that don’t require too specific poses* (Like a headlock*) try making grab attacks that can use the sprites like grounded or knocked back. Or you could just make unblockable moves in their place.
Go right ahead, special moves are allowed.
Same with ultimates.
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Abi-Torials is a nice resource for learning how fighting games animat. I highly recommend them.
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3 • 23
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Nice
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If that\’s a movie clip or stickfigure, there\’s a button that says \”Keep Stickfigure/movieclip during tween\”. Set that on both figures/movieclips and that should fix the disappearing. It may look a bit choppy though.
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My entry next time will be better
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neat
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Imagine making attack helicopter jokes in 2020
go back to 2014 boomers
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No, you just make a character and movieclips with all the required animations at 15-20 FPS.
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Yeah. The super one could be a different super or a slightly longer powered up version of base.
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I prefer 50%
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Chill. This post is a small joke about poorly made entries. It isn\’t even entirely about scarf figures.
also anecdotal evidence doesn\’t prove the broader argument-
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