@heberutoanims
Joined on April 22nd, 2018, this user has been a member for 2,966 days and is the 7,532nd person to register an account.
Has 3 submissions, the first one uploaded on July 25th, 2018 and the most recent on August 6th, 2019.
Of those, 1 has been featured and 0 have won Users' Choice.
On average, each submission earns 7,179 downloads.
In total, they have been download 21,538 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 13 stickfigures.
On average, when this user rates stickfigures, they are 79% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 49 comments on non-activity pages of the site. Alternatively, this user has made 131 comments on actual activity pages of the site.
This user also has been featured in the Animation Spotlights 2 times.
This member is not a Users' Choice voter.
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Hey @ralph (sorry for asking 🙏), i want to ask something.
Will you make a “gradient polyfill” feature? -
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Replying to comment by:
Default stick is menacing >:)
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What do you think? (It has no fight tho)
(I want to ping Ralph but it will disturb him lmao, just hope that he will found it by himself) -
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Genius!
Bro that’s just like the gradient polyfill sword slash effect.
Pls daddy i mean @ralph
But ralph:
probably not sry m8
its not as simple as shape gradients, its colors that would have to be re-calculated all the time because of the way polyfills can morph
big asspain to code but big asspain bc will just be more impact on lag
That’s ok, I understand 🙂