• Replying to comment by: Ralph (Developer)sup 'drew

    “looks OP”

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  • Replying to comment by: // Flashlock Animator
    1493_0-19959000-1509804083_image.gif [/bpfb_i

    when you realize the character ends up higher when he’s done…

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  • Replying to comment by: Ralph (Developer)"when"

    I swear, I will make something like this.

    also do u like my new profile pic

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  • Replying to comment by: Sylskillz aka fireboyHOOD GAMING TV!!!!

    :3

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  • Replying to comment by: Ralph (Developer)FUUUUUUU- -SION-

    HA!

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  • Replying to comment by: Refrigerator@je4rayanims And here's another that I showed to other peep

    he seems grumpy

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  • What I might make when opacity comes out:

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  • Replying to comment by: Unknownyeah, sorry for the cruelty but i always talk honestly rathe

    It\’s fine, I prefer this harsh advice.

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  • Replying to comment by: UnknownThey are a 8 on my generic-O-mometer. My advice is to start

    Thanks for the constructive criticism.
    Rule of thumb for the new one: no scarfs. lol

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  • @epitaph200 On a scale of 1 to 10, how generic do these stick figures look? Which thickness do you thinks looks the best? What should I add (to them) to improve them?

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      I’d prefer 40, not too skinny, not too fat

      2017-11-03 00:04:11 UTC 0
  • Replying to comment by: UnknownThe earth is a hexagonal prism

    Rectangles are squares

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  • i NeEd HeAlInG

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  • Replying to comment by: Creeperalpha2000i think @ralph said that

    Well I said it before he said it.

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  • Replying to comment by: Je4ray AnimsIt might be cuz Heckray and some of the testers still findin

    I predicted that the update would come next week. It\’s looking to be true so far…

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  • You know Ralph is serious about the update when he wasn\’t on the Stick Nodes website since (about) 3 am on 11/1 (at least, in my time zone).

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