@hyperdragondx9504
Joined on October 29th, 2019, this user has been a member for 2,419 days and is the 27,897th person to register an account.
Has 6 submissions, the first one uploaded on May 1st, 2020 and the most recent on November 9th, 2020.
Of those, 0 have been featured and 1 has won Users' Choice.
On average, each submission earns 1,125 downloads.
In total, they have been download 6,750 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 25 stickfigures.
On average, when this user rates stickfigures, they are 80% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 140 comments on non-activity pages of the site. Alternatively, this user has made 5,082 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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The Toku-Group!Owner
Sticknodes the series: Dark AdventOwner
Traveling places but in sticknodesOwner
Traveling places but in sticknodesOwner
Traveling places but in sticknodesOwner
The Plastic Model Kit Building Club!Owner
Pop Nodes Epic collabOwner
Hyper’s fictionversian base squad!Owner
Heroforge Groupadmin
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Replying to comment by:
i speedrunned jojo hftf on flash.
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update: i have joined 100 groups!
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Replying to comment by:
@ralph make this replace the ‘default surrounded by buffer circle’ that appears after the splash screen?
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new episode!
oh and it features ultraman Neos…seriously, my OC’s name is also an ultra’s name. how crazy is that?!
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…is this what it feels like to be wise?
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no no its fine. its not a problem now…for some reason this reminds me of when i joined but the tables turned this time…
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…ok.
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….what.
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ahaha funi sh*tpost.
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Replying to comment by:
now thats ironic…
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true
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Replying to comment by:
simple quantum theories.
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Yee
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the ironic thing about run cycles is that for most other tests that people animate with programs like Stick Nodes – everyone always be talking about making it smooth
run cycles are different, you almost have to skip frames to accurately portray the speed necessary to make the movement look real
here, for example, looks like a very light jog – not a run, needs less frames
for runs, depending on the style, you almost don’t have a “middle” frame, its almost completely just the two extremes (left/right leg extended forward while the other is to the back)
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Replying to:
now thats ironic…
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welp, time to make an artwork.
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I’m in 121
Weak