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Sprites make this so much more, idk, it just simplifies the process so much. Before the update, this would have been almost 20k nodes!!! (It’s entirely polyfill because I wanted to get the shape right) but now with sprites, I can get different textures, extra filters and add a whole new depth to my figures. Not to mention the level of control over the atmosphere of an animation I can have because of it, like this update is magical and I haven’t even tapped into 1% of its potential, like the effects and the textures that I can produce with this will take all these episodes to the next level. Thanks @ralph, also, did Kin make it in the splash screen? If he did I never got him. The one with all the nodes is before I made it into a sprite. The other one is after, which btw is….. 4 nodes!








Damn.
less lag too!
is an interesting strategy, to make props like this in SN (with stickfiigures etc) but then to export as PNG and use as sprites
also re: splash screen, it doesn’t ring a bell as for the 80 finalists so sorry probs not :/