Activity Xeno Animations 2020-07-12 12:49:08 UTC @ralph why does my 70 framed project take long to load/save compared to to 200 framed project? 3 not لටʂǶ · 5 years, 11 months ago more nodes, more filters, more tween probably one of those^ 2020-07-12 13:04:57 UTC 8 Soupmann · 5 years, 11 months ago Replying to: not لටʂǶmore nodes, more filters, more tween probably one of those all of those. 2020-07-12 13:25:54 UTC 6 Jadey M. · 5 years, 11 months ago Replying to: Soupmannall of those. I think tween doesn’t count tho, Oh and, 1)sounds 2)stickfigs 3)movieclips These are the others 2020-07-12 13:52:23 UTC 5 Lulu · 5 years, 11 months ago Replying to: Jadey M.I think tween doesn't count tho, Oh and, 1)sounds 2)stickfi Gawd dammit ralph what did you do to your child!? 2020-07-12 13:59:51 UTC 1 Ralph (Developer) · 5 years, 11 months ago Replying to: not لටʂǶmore nodes, more filters, more tween probably one of those tween/filters contribute to lag/cpu usage during playback/usage memory aka DATA = nodes (x,y,angle, and every other possible node property multiplied by every node in a frame multiplied by every frame) so to answer, yeah, nodes per frame = more important than simply “number” of frames 2020-07-12 16:22:55 UTC 2
more nodes, more filters, more tween
probably one of those^
all of those.
I think tween doesn’t count tho,
Oh and,
1)sounds
2)stickfigs
3)movieclips
These are the others
Gawd dammit ralph what did you do to your child!?
tween/filters contribute to lag/cpu usage during playback/usage
memory aka DATA = nodes (x,y,angle, and every other possible node property multiplied by every node in a frame multiplied by every frame)
so
to answer, yeah, nodes per frame = more important than simply “number” of frames