• Replying to comment by: Jadey M.fuck it i turned passive mode off fuck

    i’m too stupid to turn it off

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  • fuck it

    i turned passive mode off
    fuck

    3
  • Replying to comment by: Mo (dm me at DEADLY STAR PLATINUM#1003)@hikarisukimo "(っ◔◡◔)っ ♥ I fucked your mom last nig

    😎😎😎😎😎😎

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  • Ah, yes.

    Gonna turn to a communist.

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  • Replying to comment by: WarlockLooks epic. It's a free base, right? So I could use for cha

    haha

    uhhh

    yes? i guess…

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  • no one sees my post, but anyway

    finished my anime base

    maybe i will not being lazy and upload this

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    • It takes 2 seconds to upload, idk why people contemplate submitting a fig or not

      its free clout, DO IT

      2021-04-01 15:43:16 UTC 0
    • Looks epic. It’s a free base, right? So I could use for characters and all?

      2021-04-01 15:45:45 UTC 0
      • Replying to: WarlockLooks epic. It's a free base, right? So I could use for cha

        haha

        uhhh

        yes? i guess…

        2021-04-01 15:51:46 UTC 0
        • Replying to: Jadey M.haha uhhh yes? i guess...

          haha uhh cool nice awesome have you submitted it today?

          2021-04-01 17:40:18 UTC 0
  • i\’m feeling bored about this invasion

    bye bye i\’m gonna learn 3d animation

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    • nice, i’ve always wanted to do that, good thing i’m finally following my dreams

      2021-04-01 13:36:08 UTC 1
  • haha car go skrrrt brr vroom vroom
    -MAB #17,386

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  • thoughts out of context

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  • Replying to comment by: Ralph (Developer)one thing that's somewhat on this topic is the idea of inve

    Ah, yes. Inverse kinematics and ragdolls.
    Peter Bone planned that.

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  • imagine sticknodes particle system, that will be a good thing…
    for the milk gang

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    • sadly ralph aint a physics animater

      2021-03-31 14:23:41 UTC 1
    • Gotta keep some level of simplicity though, next we’d have a ‘walk cycle system’ , then a ‘random animation system’ etc.

      Perhaps stickfigure labels instead so some could be ‘high detail’, ‘average’, ‘particles’ etc. Then again there’d have to have an implemented difference like node increase or something, that’s a bad example but maybe the amount of memory it takes up can be reduced somehow like off-setting the stickfigure to an image or something.

      Excuse the horrible examples.

      2021-03-31 14:44:42 UTC 2
      • Replying to: Tastylemon16Gotta keep some level of simplicity though, next we’d have a

        one thing that’s somewhat on this topic is the idea of inverse kinematics

        like dragging a stickfigure body, and the other limbs lag/drag behind as if you were pulling the figure, rather than it just being a rigid body

        2021-03-31 15:07:45 UTC 2
        • Replying to: Ralph (Developer)one thing that's somewhat on this topic is the idea of inve

          Ah, yes. Inverse kinematics and ragdolls.
          Peter Bone planned that.

          2021-03-31 15:09:52 UTC 0
        • Replying to: Ralph (Developer)one thing that's somewhat on this topic is the idea of inve

          Hmm, as if they add some fluidity and physics to them?

          That would be largely beneficial I agree, maybe making shaped movement patterns or random for this inverse kinematics would be a good choice as well, when animating tails it could move in a way that makes them look like tails while maintaining fluidity.

          I’m not that adept in the world of coding so bare with me here but I suppose the fluidity could follow off some code that would make it like a movieclip / mini animation where it would have simulated added in-between frames until it looks fluid.

          You could apply the movement patterns correspondent upon selecting the nodes you’d want to manipulate.

          2021-03-31 15:12:19 UTC 1
  • Replying to comment by: MAB@radon21 here’s your smg, i was already making it before you

    ah yes
    mp5….a4-k7 hybrid?

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  • If you\’re cool, like this post:
    http://sticknodes.com/activity/p/1054394/

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  • ah, yes.
    pretty optimized, still.

    fuck
    fuck
    fuck
    kurwa

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  • Replying to comment by: Cursed_image'sWhoever did this I hope you choke on a rat and die [bpfb_ima

    Eww…what an uncivilized eater.

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