@kingwhalebo
Joined on August 6th, 2017, this user has been a member for 3,225 days and is the 1,631st person to register an account.
Has 6 submissions, the first one uploaded on August 30th, 2017 and the most recent on December 2nd, 2018.
Of those, 0 have been featured and 0 have won Users' Choice.
On average, each submission earns 5,459 downloads.
In total, they have been download 32,758 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 17 stickfigures.
On average, when this user rates stickfigures, they are 77% positive.
Has made 450 comments on non-activity pages of the site. Alternatively, this user has made 1,325 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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@nicky1612 I just submitted my second pack and hopefully it does well, I might join the creation life
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I use left for fighting and right for moving
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I’m sorry but at the same time it’s pretty funny… in the bad way
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School has just been stressful so I haven\’t been as active on Stick nodes
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For real tho, I need to post my animations
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Ohhh, genius
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But yeah it makes sense, I wish there was a way to set the node id to a different value, like a tab in stick nodes where if you\’re able to you can select a specific node and change its draw order. But that would require creation mode into animation mode, which defeats the purpose. But thanks for thinking about it
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I guess that\’d \”Bronk the stick nodes\”
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I don\’t think you understand what I mean, in stick nodes when you hold a gun with both hands both hands are either behind or in front of the gun. Unlike real life where one hand holds from one side and another on another side. But if you push the stickfigure it\’ll go behind the gun, defeating the purpose because you\’re back where you started. I\’m proposing a push segment backwards so that you\’re able to push just one arm behind the gun, or push one arm in front of the gun
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Before, or maybe after the lock segment update gets released. @Ralph can you invest in \”push segment back\” feature. It\’d look better when stickfigures have to hold guns and certain sword movements. It\’s also be that bridge that detailed figs need to do movements that base figures can do(in a sense). Hopefully you understand what I mean
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The new Smart Stretch feature combined with the already existing “Join Figure” feature would do that though
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I don’t think you understand what I mean, in stick nodes when you hold a gun with both hands both hands are either behind or in front of the gun. Unlike real life where one hand holds from one side and another on another side. But if you push the stickfigure it’ll go behind the gun, defeating the purpose because you’re back where you started. I’m proposing a push segment backwards so that you’re able to push just one arm behind the gun, or push one arm in front of the gun
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ah
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you talkin bout pushing segments outside of creation mode?
trust me I know how useful that is, but I don’t think it’s gonna happen, sorry
the reason is, over time, I’ve taken the draw order of all the nodes in a stickfigure (1, 2, 3 … 384) and I use that number as the unique ID for each node in a stickfigure (when in Animation Mode)
this ID is used *everywhere* (joining, etc) so to allow these numbers to suddenly be changeable…
well, chaos…
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in case I wasn’t clear I mean this is how things work in the coding, the ID of a node (the draw order) is very important to always be constant once out of Creation Mode or I’d have to rework literally everything lol
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I guess that’d “Bronk the stick nodes”
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But yeah it makes sense, I wish there was a way to set the node id to a different value, like a tab in stick nodes where if you’re able to you can select a specific node and change its draw order. But that would require creation mode into animation mode, which defeats the purpose. But thanks for thinking about it
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“bronk” better be catching on
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What effects did you do for the sword sparks?
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That\’s right
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It hasn\’t happened yet?
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It\’s ok, I just miss getting figures from you so I thought that\’d bring us closer again
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About wut?
Marvel?
that sounds marvelous
Oh god
Naruto again
DID SOMEONE SAY NARUTO
no
D:
YES MORE NARUTO!!!!