@mayk
Joined on July 5th, 2017, this user has been a member for 3,256 days and is the 169th person to register an account.
Has 12 submissions, the first one uploaded on December 15th, 2017 and the most recent on September 5th, 2018.
Of those, 3 have been featured and 1 has won Users' Choice.
On average, each submission earns 16,161 downloads.
In total, they have been download 193,932 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 53 stickfigures.
On average, when this user rates stickfigures, they are 88% positive.
Has made 28 comments on non-activity pages of the site. Alternatively, this user has made 189 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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@ikar This is amazing !!!!! hahaha. A very literal take on my opinion but still amazing haha. Made my day man haha
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Tine *
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Tween or no tween what’s your opinions?
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Anticipate the draw, speed up the draw, the python is going to kick like a beast (recoil)
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Yes
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Any collabs running?
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The animation is actually pretty good
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Hmmm
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The m9 Beretta looks noice!…..
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Dem hands tho ✋
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Yip yip
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Lighten(dark grey color) the plate. It looks perfectly fine man.
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Sweet drawing!
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I actually started animating on Pivot, so im used to nontween. I’m complete utter garbage whenever I try to tween lol
no-tween
but use “add tweened frame”
works like a fine wine
I honestly tween because it’s the style I developed
no-tween honestly can be easier, but you need to have a certain style for it
trying to get silky-smoothness with no-tween is too much tediousness/reward ratio, a consistent and strategic “choppy” effect works well, tough to explain, but look at Sensimo (I think it’s him) type of animating for what I mean
tweening often limits what you can do with certain effects without adding jarring non-tweened frames
no-tween + add tweened frame
gives you more options but also remains the same style if you want to