Replying to:Milky (but still gay)space is pretty cool tho but I want to make good lights in s
Well, its basic lighting.
But i used sketchbook for the gases.
You basically have to decided the geometry of the object you’re working on. Then add a light source, finally add lighting that works towards the light source corresponding to the geometric properties of the object simultaneously as well as corresponding to the physical properties of the object. Then you must blend it all together.
a.k.a decide the shape of the object, add a light source then add lighting to the object while making gases look like gases, wind look like wind, water look like water and etc.
Months of abusing stick nodes
Practice and observation of space images
Please teach me this power
Before you understand anything, you must understand outerspace.
space is pretty cool tho but I want to make good lights in sticknodes how to those relates
Well, its basic lighting.
But i used sketchbook for the gases.
You basically have to decided the geometry of the object you’re working on. Then add a light source, finally add lighting that works towards the light source corresponding to the geometric properties of the object simultaneously as well as corresponding to the physical properties of the object. Then you must blend it all together.
a.k.a decide the shape of the object, add a light source then add lighting to the object while making gases look like gases, wind look like wind, water look like water and etc.
Ooooooohhh ok that makes sense