@mzati0
Joined on May 29th, 2019, this user has been a member for 2,564 days and is the 20,133rd person to register an account.
Has 14 submissions, the first one uploaded on June 28th, 2019 and the most recent on March 6th, 2024.
Of those, 4 have been featured and 5 have won Users' Choice.
On average, each submission earns 6,873 downloads.
In total, they have been download 96,225 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 37 stickfigures.
On average, when this user rates stickfigures, they are 89% positive.
Also, they are typically 100% positive when rating animation spotlights.
Has made 219 comments on non-activity pages of the site. Alternatively, this user has made 2,162 comments on actual activity pages of the site.
This user also has been featured in the Animation Spotlights 1 time.
This member is not a Users' Choice voter.
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this is satisfying to watch ong
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lmao ignore them
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@ralph progress report, projectile look smexy and i made up my own combo called insurance fraud c:
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Yes because I have yet to program it, also the idle hitbox is not finished, hence its jsut a box
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But I will say it was only the setting up and prototyping that is pain, once that’s done, you gucci 😎
Hope this helps a bit
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Hurt box
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I was talking about gΓ©nΓ©ral programming tho, Game dev included, Arcfi tho? AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Eeach A has a value of 999
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I have a gift for it, but even then it still takes time to program, having skill just reduces how long it takes you to problem solve, you could know exactly what to do and how you are gonna do it, but programming it would take time
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First arcfi air combo 😳
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First arcfi air combo 😳
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i want to get into coding
on a scale from 0 to 100 how much pain is it to learn-
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80
Iβve tried. And failed.
But from what Iβve herd, once you get used to it itβs actually really easy. -
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I have a gift for it, but even then it still takes time to program, having skill just reduces how long it takes you to problem solve, you could know exactly what to do and how you are gonna do it, but programming it would take time
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I was talking about gΓ©nΓ©ral programming tho, Game dev included, Arcfi tho? AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Eeach A has a value of 999
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But I will say it was only the setting up and prototyping that is pain, once that’s done, you gucci 😎
Hope this helps a bit
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What does the purple represent
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Hurt box
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So when itβs not highlighted they have intangibility?
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Yes because I have yet to program it, also the idle hitbox is not finished, hence its jsut a box
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Nice
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Imagine money just flying out of Ralphs pockets whenever he takes a high amount of damage
Would lol-
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Maybe that could be his gimmick
He has a money bar and he gets money the more he hits the opponent and loses it when he gets hit, and the more money he has the more damage his money based moves do. And because of that gimmick his overall damage is low.
Or Something like that
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Progress
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Progress
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Love how he animation is more sprite like , fits the arcade theme a lot
Was and kinda still skeptical about AF’s return but it’s in good hands if you’re the one mainly backing it (from the looks of it at least)
This is genuinely amazing
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amazing
and im done for
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Is this a game? If so it’s gonna be a banger I know it
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Gimmi the data.
Whatβs the purp color signifi
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Impressive! I donβt even know how people do something like this in SN.
it’s a video game using characters from SN
I am⦠dumb