well if there’s moments where characters speak to each other, you should use full body. but for fights make it stick figure so it’s simple and easy to work with
Replying to:[Abandoned]Then maybe its an out of battle thing, or like in "steven u
You are thinking classic RPG, this game is more of a nier automata and Final Fantasy XV RPG, on 3D, it’s not just talking= true/talking=false
Changing from fullnody to stick would be extremely abrupt, it has to be one or the other
what kind of game are you making, like genre (fps, rpg, etc)
Rpg
well if there’s moments where characters speak to each other, you should use full body. but for fights make it stick figure so it’s simple and easy to work with
Heres a sh*t drawing of mine for an example

The problem is this is a real time rpg, not a turn based one
Then maybe its an out of battle thing, or like in “steven universe protect the light”, talking occurs during the fight
You are thinking classic RPG, this game is more of a nier automata and Final Fantasy XV RPG, on 3D, it’s not just talking= true/talking=false
Changing from fullnody to stick would be extremely abrupt, it has to be one or the other
well, it’s up to you, it is your game and just like real identity crisis you find yourself eventually.
but this might help if your truly desperate( which i doubt will happen)
https://justflipacoin.com/?c=white