@r2otrofficial
Joined on December 11th, 2018, this user has been a member for 2,751 days and is the 13,731st person to register an account.
Has 8 submissions, the first one uploaded on January 6th, 2019 and the most recent on October 4th, 2021.
Of those, 0 have been featured and 1 has won Users' Choice.
On average, each submission earns 977 downloads.
In total, they have been download 7,817 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 23 stickfigures.
On average, when this user rates stickfigures, they are 71% positive.
Has made 29 comments on non-activity pages of the site. Alternatively, this user has made 1,548 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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This might sound like I’m insane and I’m too close to my previous post chronologically but I was thinking of creating a 3D square in Stick Nodes where you can move it around, change its shading, rotate, tilt, going eight yards. Does anyone know where I should start since I have no experience in programming besides Lua?
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Just got rid of 200 groups in a giant purge. A colossal casualty count. I’m very excited to hide some history whilst sharing it to the public, negating the secrecy!
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i dont see a very major update so here’s some suggestions, please note that not all of these can be accepted. its rafy-ralph he does what he wants
– individual node transparency: this is useful for shading so you dont have to make like 53 seperate among us stickfigures with no difference but the color
– 1k stick node limit?
– shaders (wait what): shaders ofc, if you’re lazy you could get a shader in some stick node page and create shadows without you having to stretch like tens of nodes just to get the perfect shadow (not a good fit imo but eh)
– customizable workstand: drag your buttons around on some editor and make a layout you wantnow do half of these as i try to make a 3d mask
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YESSS THE 1K STK LIMIT THO
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– individual node transparency
lag.jpg– 1k stick node limit?
lag.jpg– shaders (wait what)
what means you?
all the stickfigure filters are shaders– customizable workstand
interesting but overall a pain in every ass i have to implement for very little benefitsorry to no-barrage you
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Replying to:
– 1k stick node limit?
lag.jpgUnlimited nodes is a thing now
You are avenged
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do I smell a 6th birthday of an app i dont use anymore
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Hello again. You may not recognize me but eh.
Looks like I have to get used to this again -
Everytime I get bored, the website gets updated every time. And yet I still don’t know why I exist.
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Replying to comment by:
hey i recognize this d00d
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Replying to comment by:
I need the username right now-
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hielowhwnwu27 i aehejehm jefoifukyingege in heoulsj and todsaayyy i deueheue…..!!!!
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Replying to comment by:
no
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