-
unfortunately gonna have to scrap
all of 3.0.0MCs having internal frames with delays, its just too much what with potential timing conflicts and suchthe only person I expect to understand the gravity (or lack thereof) of this issue is @arcionek
pls spank me i’ve been naughty






“pls spank me i’ve been naughty”
ralph, we don’t talk about “that” part of the internet
BAN URSELF NOW (no lol just kidding don’t ban me)
stop
what did i do?

i was pointing out that the quote sounds like something that would come from “that part of the internet”
(don’t take that seriously it’s a joke)
I understand
Oof I don’t understand coding however I understand this kind of pain
I hope you can get through it
lol thanks
it’s not really paint tbh
I mean don’t get me wrong I’ve almost split my desk in half a few times over the years and rage quit but the thing about SN is I myself enjoy the app/animation, I always loved Pivot/stickfigure animation, so it makes adding all these features I wanted Pivot to have enjoyable
or whatever
I lowkey was expecting that.
What about having a thing that if you’re using movieclip the delay is in frames?
I am really trying to get hopes and workarounds in hopes to get my sweet delays on movieclips in action-
I got that working
MCs can play during a delay
I needed to have that working, like, with rain for example – it needs to keep “raining” during a delay
so that’s good
it was playing with internal MC frame delays that was making me want to commit unlife
ohhh… You meant delay inside Movieclip…
Yea that makes more sense.
Fricc that lmao.
But you could do it just delay in frames then instead, since different fps can make Movieclips vary etc.
*Everybody disliked that*