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  • Replying to comment by: Tastylemon16It’s a Stickfigure so realism is kind of out of the question

    Nevermind

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  • Dark Souls Moment

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  • Replying to comment by: 🎄🏳️‍⚧️René (F)🏳️‍⚧️🎄Well then you prefer a problem you’re clearly not smart enou

    Screw This

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  • Replying to comment by: Tastylemon16Check it https://streamable.com/fzbs3d

    I Prefer The Realistic Way

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  • The same Problem Occurs On Limbs Too

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    • 2024-06-27 22:14:53 UTC 9
      • Replying to: Tastylemon16Check it https://streamable.com/fzbs3d

        I Prefer The Realistic Way

        2024-06-27 22:46:36 UTC 0
        • Replying to: MickeroidI Prefer The Realistic Way

          Well then you prefer a problem you’re clearly not smart enough to solve

          2024-06-27 22:53:03 UTC 5
          • Replying to: 🎄🏳️‍⚧️René (F)🏳️‍⚧️🎄Well then you prefer a problem you’re clearly not smart enou

            Sticktelligence™️

            2024-06-27 23:02:04 UTC 8
          • Replying to: 🎄🏳️‍⚧️René (F)🏳️‍⚧️🎄Well then you prefer a problem you’re clearly not smart enou

            Screw This

            2024-06-28 16:01:03 UTC 0
        • Replying to: MickeroidI Prefer The Realistic Way

          It’s a Stickfigure so realism is kind of out of the question

          Even if you tried, realism would be too finicky, node-consuming, difficult and probably unsettling to look at. Stick to your style and just build up what skills you can.

          2024-06-27 22:59:34 UTC 7
          • Replying to: Tastylemon16It’s a Stickfigure so realism is kind of out of the question

            Nevermind

            2024-07-13 20:09:05 UTC 0
      • Replying to: Tastylemon16Check it https://streamable.com/fzbs3d

        are you fucKING KIDDING ME IT WAS THAT FUCKING EASY THE ENTIRE TIME

        I’m killing myself i can’t live life being this ignorant

        2024-06-27 22:56:16 UTC 9
  • Replying to comment by: Tastylemon16If you just put the lines higher + lower for the top and bot

    What About The Limbs?

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  • This Problem Is Common

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    • If you just put the lines higher + lower for the top and bottom parts of the torso clothing and add two 0 thickness segments against the edges of the two higher + lower lines then use a Polyfill to connect them all, it should move fine and provide no issues. If you move it too much of course it will look weird again.

      This is why using 3 torso pieces and lengthening them to the right amount is important. Not to mention being realistic with the amount of bend the torsos can have.

      2024-06-27 19:25:24 UTC 4
      • Replying to: Tastylemon16If you just put the lines higher + lower for the top and bot

        What About The Limbs?

        2024-06-27 21:39:19 UTC 0
        • Replying to: MickeroidWhat About The Limbs?

          If you want lines on the clothing there, just do the same.

          2024-06-27 22:03:56 UTC 1
  • I Tested This Earlier

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  • Replying to comment by: MickeroidI Might Want Another Chance For My "Many In One" Pack But

    This Is Also Cancelled Since I Lost All My Data

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  • I Might Want Another Chance For My “Many In One” Pack But Figs Might Be Different, My Own Figs Or Modified Figs

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  • Replying to comment by: MickeroidI Made A RHG Many-In-One, I Did Not Do The Models Except "R

    I Canceled The Submission Because I Know Ralph Will Deny It

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  • Replying to comment by: DownwardghostlyBro tryna be like https://sticknodes.com/sticks/mystery-rhg-

    That\’s Why It Have The Many Authors Thing

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  • I Made A RHG Many-In-One, I Did Not Do The Models Except “RHG Raul” I Think RalphFTL Will Accept The Submission

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