I’ve always noticed (and kinda hated) how stiff SN characters can be. What I mean by this is that the stickfigures just never have human emotions or do human things
Whether its fear, breathing, or breathing while youre sitting and scratching your head
I’ve always felt that adding human reactions and emotions to stickfigures will really add “life” to animations
Like, killing for example. I can show an animation of a bunch of citizens doing a walking animation then getting shot in a massacre. It would be a very dark idea, but would it necessarily feel like the citizens had a life? It would just feel like they were a bunch of sticks doing a walking movieclip until getting shot up.
However, if I aninated atleast a minute of the citizens and characters doing human things, like smiling, reacting to things around them, breathing, and acting sad, angry, or happy. Then say I were to animate a massacre of said citizens, wouldn’t it feel more impactful? Like they actually had a life and it was all taken from them.
Anyways, enough yapping here. To summarize all of this, I feel like adding emotion to stickfigures could make things like death, fighting, dialogue, or the overall animation more impactful
Additional Info / YappingI’ve always felt that adding human reactions and emotions to stickfigures will really add “life” to animations
Like, killing for example. I can show an animation of a bunch of citizens doing a walking animation then getting shot in a massacre. It would be a very dark idea, but would it necessarily feel like the citizens had a life? It would just feel like they were a bunch of sticks doing a walking movieclip until getting shot up.
However, if I aninated atleast a minute of the citizens and characters doing human things, like smiling, reacting to things around them, breathing, and acting sad, angry, or happy. Then say I were to animate a massacre of said citizens, wouldn’t it feel more impactful? Like they actually had a life and it was all taken from them.
Anyways, enough yapping here. To summarize all of this, I feel like adding emotion to stickfigures could make things like death, fighting, dialogue, or the overall animation more impactful
finna add a “jitter” to nodes that iterate up through their children nodes
wdym? like a goosebump effect?