@rupertanimations
Joined on May 23rd, 2024, this user has been a member for 761 days and is the 245,732nd person to register an account.
Has 7 submissions, the first one uploaded on June 9th, 2024 and the most recent on March 11th, 2026.
Of those, 1 has been featured and 3 have won Users' Choice.
On average, each submission earns 4,237 downloads.
In total, they have been download 29,662 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 14 stickfigures.
On average, when this user rates stickfigures, they are 70% positive.
Has made 7 comments on non-activity pages of the site. Alternatively, this user has made 78 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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I made this TWS animation meme. What do you all think?
This was based off of the now non-canon lore.
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I think I\’m going to write some sticknodes \”news\” articles or something here. Idk though, mostly to share some somewhat important information for fellow animators.
(I\’m considering maybe applying for the SN Logs, but, school work and responsibilities has always turned my allocated schedule for this hobby upside down.)
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Ok, this might seem like a very long stretch, but, I suggest adding an AI-disturbance feature in exporting options as a possible defensive measure against AI data scraping.
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YouTube Long-form Experimentation (and SFS)
I guess I’ll just share my plans here, alright, my goal for my YouTube channel would be to get it monetised. Earning money for something I like to do is nice.
For this reason, one the main requirements I’d have to actively reach is watch hours. Long form animations are quite hard to produce, however, I think I may have a way to possibly alleviate production time as well as maintaining animation quality.
Enter Space Flight Simulator. One of my favourite games I’ve been playing all the way back before the Pandemic was this game, teached me basic stuff about spaceflight, rockets etc.
Now, space flight simulator could be a good place to start my venture on making content more than a minute long. It’s fairly easy to animate, it has no coherent story or lore, so I can just make my own within the game’s universe (kinda like how people create stories in Minecraft) and I love playing the game.
It’s something somewhat easily animated, something I like, and something that has potential to get decent views and engagement considering animated content is rarely ever made around it.
I’ve already planned to make some OC’s based off of SFS, and if ever it excels, I’ll consider the potential of a hard-scifi war-in-space series.
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Wizard gonna be casting spells I fear.
Fire! The menlo kingdom vs the white kingdom.
Does he know?
Theyre going to cast the shoot the gun spell