Replying to:scarlett [dormant account]How do I make hair
it's hard
I recommend making the rough shape of the hair using some segments then fill them up (especially if its a hard shape) or if you can just go straight to using large segments and shape that too save alot more nodes
how the fuck do I optimize shit
Usually boils down to experience, learning techniques that decrease node counts while still having the same effect over time
delete nodes and if they dont fucc up the entire stickfigure then you dont have to keep them
Did you hear that Steve Jobs got Ligma?
Yo mama did too
It’s so sad Steve jobs died of ligma
What is the purpose of segment scale
Basically the better version of just using +thickness and +length in every way possible
i still dont understand how to use it jweb frb
Its just used to adjust the size of things in your figure
Would you be open to doing a remake that I need to kick K-zilla’s ass?
How do I make hair
it’s hard
I recommend making the rough shape of the hair using some segments then fill them up (especially if its a hard shape) or if you can just go straight to using large segments and shape that too save alot more nodes
Ight thanks
What’s better?
Realistic figs or cartoony figs?
Up to your preferences, tho cartoony figs are alot easier to get right and look cooler
Reflections
glow (on stick figures)
And galaxies (they’re for some reason quite difficult for me)
Just use lower opacity and some blur because im lazy
You can make a copy of your figure, then tint it to the color you want the glow to be then use blur, glow and intensity to make it look cool
Galaxies just seem like blur and glow spam-