@sectorkm9
Joined on December 24th, 2017, this user has been a member for 3,084 days and is the 5,141st person to register an account.
Has 25 submissions, the first one uploaded on January 2nd, 2018 and the most recent on February 15th, 2024.
Of those, 0 have been featured and 6 have won Users' Choice.
On average, each submission earns 1,351 downloads.
In total, they have been download 33,781 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 101 stickfigures.
On average, when this user rates stickfigures, they are 98% positive.
Has made 15 comments on non-activity pages of the site. Alternatively, this user has made 219 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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Oh. The gif wasn\’t meant to be side ways. Eh.
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Sup.
K so, I might be dumb.
Anyways after promptly having to re-do the old version then having to improve it a bit I decided to make a small test animation. Plus a small animation on the leg improvements.
And as the animation says, the guns will arrive promptly after I think what suits it best (though I would like to hear some ideas on armaments)
Thoughts? -
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Nothing better than venturing out and doing things you’ve never done before.
Anyways,
I kinda need some advice here, I’m trying to do a quilted jacket of sorts but most attempts have been quite the failure. What could I do to improve on this?
(I’m trying to make a jacket similar with the reference pic, yet it never comes out how I want it to be) -
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Replying to comment by:
Surprisingly enough. There\’s not much medieval figures other than some knights and some buildings/assets
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Avete.
I need a lil help once more cuz I don’t know which to do, and I’ve stopped myself from already doing three more.
Which one do y’all think is the best?On another unrelated note, how’s your day been?
Pick whichever you like the most
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Very nice it why a pixel version
Good question. Just thought it was cool
Use reference material to learn creases and such.
Try and consider where the light would come from and how that affects the shadows as well.