@shimz
Joined on July 22nd, 2021, this user has been a member for 1,777 days and is the 57,082nd person to register an account.
Has 4 submissions, the first one uploaded on September 23rd, 2021 and the most recent on March 13th, 2022.
Of those, 0 have been featured and 0 have won Users' Choice.
On average, each submission earns 3,478 downloads.
In total, they have been download 13,913 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 4 stickfigures.
On average, when this user rates stickfigures, they are 33% positive.
Has made 3 comments on non-activity pages of the site. Alternatively, this user has made 80 comments on actual activity pages of the site.
This member is not a Users' Choice voter.
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His base is op
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All of them can u make on for me pls
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Aww so cute
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I want to make me a man of insects.
can you send insect references -
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İnsects man is it good
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what should be considered when making oc. What I can be inspired by
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Think of characters you like, get inspired by them.
Think if a consistent color scheme Of complementary colors.
maybe have a theme, if you can. Like I am milk.
Have some lore if U feel like it.
But really just be original with it
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İnsects man is it good
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Sure!
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Read the comment above me. Anyway, I’ll add some stuff that I know.
Do a random sketch/design of how your oc would look like. Make sure it stands out of other people’s design though.
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Make Jesters
Jesters are cool
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Yeah i see it, i can fix it but i want to see my all fails
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It’s stiff but has a good “feel” to it. Feels video gamey
You have promise, it I’m not very good as explaining what to improve on so I’ll let teo do that -
Although one thing the guys body should react a bit to getting stabbed
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Replying to:
Yeah i see it, i can fix it but i want to see my all fails
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Alr
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I can definitely tell where you’re going with this, but the smear should match the objects movements. If it appears as if it’s behind the object’s original position, that will end up looking strange. I suggest putting the smear in a place that isn’t the original object’s position but rather in front of the original position by a little bit
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God I hope that makes sense
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Alright
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You could try improving your figures as well, they’re kinda simple in design. no worries tho.
Show an animation and I’ll see what you need to improve on-
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Alright
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Just make animations, maybe see how others do it, try to go out of your comfort zone, like if ur bad at walk cycles make a walk cycle.
What I did was just kept making animations and looking for tutorials and maybe seeing how others animate from time to time and over times improved
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I don’t really know how I got to the point where I am now, but it did take quite a while
All I can say is keep trying and improving your craft and don’t ever stop or feel that this the best you can do, because there will ALWAYS be an opportunity to do better. It’s going to take time, and you’re going to need to be patient. Go one step at a time, and don’t attempt anything that you know you aren’t ready to do
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@tastylemon16 How can i famous like u sorry for my bad Grammar
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Start doing stuff with sticknodes and showing it here.
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Just do what u want and be yourself
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Well, he was famous for one thing; his service.
He helped this site, by a lot. -
If I’m being honest, the pattern in the most famous users is their “thing”.
Lemon’s “thing” is being a lemon as well as being calm, collected, and helpful. A lot of famous users get popular either over a persona or their actions. Some people get by acting as their own OC. Many get by being really good animators or figures. Some get by starting big trends like ArcFi, Shape War, RHG, stuff like that. A lot have even gotten well-known by offering remakes of other people’s characters. It’s all subjective.To be honest, you just gotta wait a while. Show people your figures. Give yourself a memorable name. Stay away from doing anything that would cause any drama. Just kinda chill, and you might get somewhere.
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WHATS MY THING
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Milk.
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NOOOOOOO
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Yussss
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Refer to what the other have said.
It’s more about being yourself and developing that over time along with your skills and being able to present that in how you are and your work. It wasn’t easy for me to be who I am now but if you try persistently and with effort you’ll get to where you want to be.
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Looks pretty good in figure terms!
Nice work
*screams and runs away*