Replying to:🎄🏳️⚧️René (F)🏳️⚧️🎄Yea
If I remember right , especially with transparent image
i constantly tweak it
it’s not an actual anti-aliasing system since it’s not supported for a lot of devices bc of the OpenGL version used by SN, so I made up my own system where the code just redraws the shape at slightly-increasing size at slightly-more-transparent opacity to give the illusion of smooth edges
so as a result, sometimes it just doesn’t work perfectly
regarding the transparent PNG thing, that has me perpetually perplexed and I can’t figure out why it does that
Yea
If I remember right , especially with transparent images , anti-aliasing has a butt loss of problems
He’s addressed this stuff before but I don’t know if he’ll fix it eventually
i constantly tweak it
it’s not an actual anti-aliasing system since it’s not supported for a lot of devices bc of the OpenGL version used by SN, so I made up my own system where the code just redraws the shape at slightly-increasing size at slightly-more-transparent opacity to give the illusion of smooth edges
so as a result, sometimes it just doesn’t work perfectly
regarding the transparent PNG thing, that has me perpetually perplexed and I can’t figure out why it does that
ps this looks really good
A working stickfigure made out of polyfills
Neat
I legit don’t see any difference between the 2
Besides the tiny amount of pixels sticking out
Might just be me