@snrevo-co
Joined on January 16th, 2022, this user has been a member for 1,608 days and is the 75,928th person to register an account.
Has 76 submissions, the first one uploaded on January 25th, 2022 and the most recent on December 18th, 2025.
Of those, 0 have been featured and 5 have won Users' Choice.
On average, each submission earns 1,752 downloads.
In total, they have been download 134,919 times.
Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 421 stickfigures.
On average, when this user rates stickfigures, they are 65% positive.
Has made 181 comments on non-activity pages of the site. Alternatively, this user has made 132 comments on actual activity pages of the site.
They have visited the site consecutively for 6 days, their best streak being 304 days. On average, they post 0 updates and 0 comments per week.
This member is not a Users' Choice voter.
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Replying to comment by:
currently working on the head just need to make her beautiful face and opposite faces of the wings and turn her into a movie clip and then she\’ll be ready for upload. the relatives are still in the early planning stage
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quick question. do any of you know what I posted a couple of days ago even is?
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Replying to comment by:
probably eventually, yeah
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now you may recently realized that I don’t seem to be talking much about anything that I said I was going to be doing and tbh, I kinda ain’t that interested in paleontology. at least when compared to what I really like to do and that is crazy experiments. and I don’t mean making a breeding reactor in my backyard about 50 years after they were invented kind of experiments, I mean screw around with airships, trains, literal space elevators on the earth’s geographical south poll. however I don’t want to be just sci fi so I try to make it all within the confines of reality. so in 2020, in the hight of a pandemic, I was on my computer making airplane stuff on a game called stormworks build and rescue. I was making a plane that was almost like a bi plane but with massive turboprops and was centered around Antarctica, I decided to call my new unique vip transport, the Astral Alyouris. AND THE ANTARCTICAN REPUBLIC OF SCIENCE WAS BORN! the ARS grew and grew, and eventually evolved into fulfilling submission for scientists all around the globe and the vekal was one such toy the ARS had to complete the submissions. granted this was made in May so the submissions have changed slightly than what is presented here.
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hey guys, Cegi Creators here. as we all should be aware by now, the latest sticknodes updates may have caused some artifacts with curved segments. I have been trying to replicate the artifact but with no success. testing on how to rid the artifacts has lead to the conclusion that the best way to rid of said artifacts is to set the offending segments to \”circular.\” still trying to figure out possible alternative ways if rectifying the artifacts.
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so very sorry for not posting anything for 3 weeks!!!
my tablet got a cracked screen and I had to pop over to the UK in order to repair my tablet. meanwhile my mother got strep throat and failed to inform me. my mother apparently was \’cured but as anyone who knows anything about strep throat knows its very contagious so it didn\’t even matter, as soon as I got sick us both were straight back to being bed ridden.
all I have been able to do all this time is add a nostril on my tarbosaurus bataar.
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Replying to comment by:
yeah sure it sounds weird but let\’s not forget that Rick Ashley is a canonical character of the sticknodes universe. also with the sticknodes demon I like how it was able to adapt to the layout of my setup. I like how it started off normal but then the screen got fuzzy and the demon\’s face appeared. he started seemingly visually corrupting the scene until he was just gone. I thought I was actually in the animator so I tried making my usual background of sky blue. and this the demon appeared for seemingly one final jumpscare and when he\’s gone you notice something is missing, its not default as he\’s right in front of you. you try to load of your recent stickfigure only to realize that your quick menu is gone. while yes I felt nothing throughout the entire encounter I thought how it physically changed a minor setting is exceptionally immersive. and how it blends in so well I actually thought my head was being sqeewy(but a few blinks quickly broke that immersion). I think it was done really well for the medium of which this hypothetical demon can interact with the viewer is used to its fullest potential without being painful. well done @ralph well done
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yo the sn demon actually disabled my quick menu. that\’s pretty epic
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Sure it did 🤨
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goteem
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yeah sure it sounds weird but let’s not forget that Rick Ashley is a canonical character of the sticknodes universe. also with the sticknodes demon I like how it was able to adapt to the layout of my setup. I like how it started off normal but then the screen got fuzzy and the demon’s face appeared. he started seemingly visually corrupting the scene until he was just gone. I thought I was actually in the animator so I tried making my usual background of sky blue. and this the demon appeared for seemingly one final jumpscare and when he’s gone you notice something is missing, its not default as he’s right in front of you. you try to load of your recent stickfigure only to realize that your quick menu is gone. while yes I felt nothing throughout the entire encounter I thought how it physically changed a minor setting is exceptionally immersive. and how it blends in so well I actually thought my head was being sqeewy(but a few blinks quickly broke that immersion). I think it was done really well for the medium of which this hypothetical demon can interact with the viewer is used to its fullest potential without being painful. well done @ralph well done
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so I tried spawning in a flat world with the preset \”Redstone ready\” and it crashes every time now HELP!
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