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  • GOKU V.S. SONIC | PART 3
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    GOKU V.S. SONIC | PART 3

    By DXAnims · Spotlighted on Jun 19th

    A muscular golden carrot fights a sassy blue hedgehog, part three.

  • Thragg VS Satoru Gojo | JJK x Invincible
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    Thragg VS Satoru Gojo | JJK x Invincible

    By Sonic Yash · Spotlighted on Jun 15th

    Looksmaxxing death battle: Facial Hair vs Blue Eyes

  • Sonic The Hedgehog Vs Satoru Gojo
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    Sonic The Hedgehog Vs Satoru Gojo

    By Sonic Yash · Spotlighted on Jun 12th

    For more animation please subscribe to the channel

  • Tournament – Corroded Body And Mind (Evil Versions)
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    Tournament – Corroded Body And Mind (Evil Versions)

    By Rei Arthur Animation · Spotlighted on Jun 8th

    A tournament featuring various villainous characters from anime, movies, and comics.

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@somerandomcrab

Last active: Active 13 hours, 54 minutes ago
I make things
occiferOcciferuc-voterUC Voterlegendary-noderLegendary Noder (100+)featured-lvl1Featured Lvl1uc-winner-lvl3UC Winner Lvl3

Joined on September 18th, 2018, this user has been a member for 2,832 days and is the 11,221st person to register an account.

Has 176 submissions, the first one uploaded on September 26th, 2018 and the most recent on October 20th, 2022.

Of those, 4 have been featured and 35 have won Users' Choice.

On average, each submission earns 2,774 downloads.
In total, they have been download 493,827 times.

Counting every individual stickfigure, including the contents of all packs, this user has technically made and submitted 490 stickfigures.

On average, when this user rates stickfigures, they are 37% positive.

Has made 415 comments on non-activity pages of the site. Alternatively, this user has made 3,824 comments on actual activity pages of the site.

They have visited the site consecutively for 6 days, their best streak being 63 days. On average, they post 0 updates and 0 comments per week.

This member is a Users' Choice voter!
Their current voting streak is 0 and their longest streak is 4 consecutive votes.

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  • Profile picture of ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀

    ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀occiferuc-votersubscriberlegendary-noderfeatured-lvl1uc-winner-lvl3 1 year, 10 months ago

    Why.



    5
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      Calibre · 1 year, 10 months ago

      @Ralph

      What the fuck?

      2024-07-27 19:15:00 UTC 0
        • Profile picture of Ralph (Developer)
          Ralph (Developer) · 1 year, 10 months ago
          Replying to: Calibre@Ralph What the fuck?

          children

          2024-07-29 00:12:49 UTC 1
          • Calibre
    • Profile picture of ‏‏‏‏‎ ‎‎

      ‏‏‏‏‎ ‎‎ and Profile picture of ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ are now friends 1 year, 11 months ago

    • Profile picture of ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀

      ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ commented 2 years, 2 months ago

      Replying to comment by: Poprohayka 2Sheriff's kill https://youtu.be/c6GV84Wu49s?si=

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      ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀occiferuc-votersubscriberlegendary-noderfeatured-lvl1uc-winner-lvl3 2 years, 11 months ago

      @ralph friend wants inverse kinematics, it can just be a modified version of the lock node feature

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        Ralph (Developer) · 2 years, 11 months ago

        only if your friend tells me who joe is

        2023-07-25 21:43:06 UTC 3
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          MannyAnims · 2 years, 11 months ago
          Replying to: Ralph (Developer)only if your friend tells me who joe is

          Joe Biden

          2023-07-26 02:48:10 UTC 0
          • Profile picture of Arcade
            Arcade · 2 years, 11 months ago
            Replying to: Ralph (Developer)only if your friend tells me who joe is

            I believe that’s my dad. Been trying to lure him back home with some milk.

            Hasn’t worked yet, send him back home when you see him again Ralph.

            2023-07-26 04:59:58 UTC 0
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              Sasha · 2 years, 4 months ago
              Replying to: Ralph (Developer)only if your friend tells me who joe is

              jo mama

              2024-02-06 20:19:50 UTC 0
          • Profile picture of ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀

            ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀occiferuc-votersubscriberlegendary-noderfeatured-lvl1uc-winner-lvl3 2 years, 11 months ago



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              Ralph (Developer) · 2 years, 11 months ago

              ah yes its the ak47

              *has no idea if its an ak47*

              2023-07-24 11:29:20 UTC 3
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                Downwardghostly · 2 years, 11 months ago
                Replying to: Ralph (Developer)ah yes its the ak47 *has no idea if its an ak47*

                (It’s a ak47)

                2023-07-24 13:14:28 UTC 2
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              Vincent · 2 years, 11 months ago

              Sexy, as always

              2023-07-24 15:39:33 UTC 2
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            ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ commented 2 years, 11 months ago

            Replying to comment by: SwiftGonna start animating again, see ya soon.

            Lmao

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            ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀occiferuc-votersubscriberlegendary-noderfeatured-lvl1uc-winner-lvl3 2 years, 11 months ago

            @ralph one of my friends wants curved triangles

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              Ralph (Developer) · 2 years, 11 months ago

              your friend should make an app with curved triangles then

              2023-07-19 11:30:09 UTC 6
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            ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ commented 2 years, 11 months ago

            Replying to comment by: ➡️Robert-adam⬅️Memory usage goes on alarming rate

            Must have a weak ass phone then

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            ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀occiferuc-votersubscriberlegendary-noderfeatured-lvl1uc-winner-lvl3 2 years, 11 months ago

            @ralph can we get a feature where we can add sprites directly onto figs in the creation mode

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              ➡️Robert-adam⬅️ · 2 years, 11 months ago

              User Banned

              Memory usage goes on alarming rate

              2023-07-03 06:53:13 UTC 1
              • Logan-Zilla
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                ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ · 2 years, 11 months ago
                Replying to: ➡️Robert-adam⬅️Memory usage goes on alarming rate

                Must have a weak ass phone then

                2023-07-03 06:54:09 UTC 2
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              MannyAnims · 2 years, 11 months ago

              Or at least have the ability to add them in, even if they aren’t in the final product

              Would be cool to import reference images, or if you are making a pack, a sprite of another figure you have in the pack so you could keep the size relative to the other figures

              2023-07-03 07:03:03 UTC 1
              • Logan-Zilla
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              Fireafy · 2 years, 11 months ago

              I mean you could technically rig sprites without the figure creation (by making one 0 thickness segment and attaching sprites to it) but other than that it would be great having a method of sprite rigging

              2023-07-03 12:36:29 UTC 2
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              arcionek · 2 years, 11 months ago

              likely not since sprites are done and that stuff would need to be worked on from ground up.

              plus people would put 1080p images onto a stickfigure and have the import last like 5-10 seconds to just save the darn thing.
              Then there’s the automatic stickfigure backups also chugging

              tl;dr use movieclips to save rigs

              2023-07-03 13:34:51 UTC 4
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                Arcade · 2 years, 11 months ago
                Replying to: arcioneklikely not since sprites are done and that stuff would need

                Rip adding camouflage to my figs

                2023-07-03 13:56:14 UTC 2
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                  arcionek · 2 years, 11 months ago
                  Replying to: ArcadeRip adding camouflage to my figs

                  you can literally join sprites to sticks tho…

                  2023-07-03 13:56:54 UTC 4
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                  Ralph (Developer) · 2 years, 11 months ago
                  Replying to: ArcadeRip adding camouflage to my figs

                  you can, movieclips

                  stickfigure creation is just that, stickfigure creation

                  to add objects to stickfigures (and filters), put it into a movieclip and apply your sprites/joined objects/filters

                  ???

                  profit

                  2023-07-03 21:09:07 UTC 0
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                  Chris Tabs · 1 year, 3 months ago
                  Replying to: arcioneklikely not since sprites are done and that stuff would need

                  you can???

                  2025-02-26 18:21:42 UTC 0
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                      arcionek · 1 year, 3 months ago
                      Replying to: Chris Tabsyou can???

                      1. How did you find this 2 year old post lmao
                      2. Yes.

                      2025-02-27 11:55:46 UTC 2
                      • 34bokeron
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                        Chris Tabs · 1 year, 3 months ago
                        Replying to: arcionek1. How did you find this 2 year old post lmao 2. Yes.

                        Because I checked lmao

                        2025-02-27 12:47:22 UTC 0
                • Profile picture of ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀

                  ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ commented 3 years ago

                  Replying to comment by: 💀HØŁŁEY-ĴØŁŁY-FƯЯЯŸ-1997ÇƘ1500💀Cmon cut Ralph some slack, dudes been through a lot

                  No.

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                  ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ commented 3 years ago

                  Replying to comment by: 🎄🏳️‍⚧️René (F)🏳️‍⚧️🎄I actually already asked him for something similar to what y

                  Sure but that is an inconveniently slow method and I would rather have the ability to just do it in the app

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                  ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ commented 3 years ago

                  Replying to comment by: Mellow¯\_(ツ)_/¯

                  Idk man I\’m not really asking to integrate sprites directly into the fig I\’m just asking to be able to shape them so they can actually fit onto the fig, mainly so I can make camouflages for guns and shit

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                  ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ commented 3 years ago

                  Replying to comment by: Mellowhttps://tvtropes.org/pmwiki/pmwiki.php/Main/UnmovingPlaid

                  Sprites can be joined so I\’m pretty sure we won\’t have that issue if it\’s done right???

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                  ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀occiferuc-votersubscriberlegendary-noderfeatured-lvl1uc-winner-lvl3 3 years ago

                  @ralph the ability to mask sprites onto stickfigures as if they were textures

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                    Mellow · 3 years ago

                    https://tvtropes.org/pmwiki/pmwiki.php/Main/UnmovingPlaid

                    2023-06-18 23:59:52 UTC 6
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                      ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ · 3 years ago
                      Replying to: Mellowhttps://tvtropes.org/pmwiki/pmwiki.php/Main/UnmovingPlaid

                      Sprites can be joined so I’m pretty sure we won’t have that issue if it’s done right???

                      2023-06-19 00:00:52 UTC 3
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                        Mellow · 3 years ago
                        Replying to: ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀Sprites can be joined so I'm pretty sure we won't have tha

                        ¯\_(ツ)_/¯

                        2023-06-19 00:02:25 UTC 3
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                          ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ · 3 years ago
                          Replying to: Mellow¯\_(ツ)_/¯

                          Idk man I’m not really asking to integrate sprites directly into the fig I’m just asking to be able to shape them so they can actually fit onto the fig, mainly so I can make camouflages for guns and shit

                          2023-06-19 00:03:57 UTC 5
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                    🎄🏳️‍⚧️René (F)🏳️‍⚧️🎄 · 3 years ago

                    I actually already asked him for something similar to what you but moreso what mellow linked
                    https://sticknodes.com/activity/p/1476081/

                    While he didn’t really mention sprites at all , you could still just do this by exporting an image of what gun you wanna camo , just cut out the parts you want to be camouflaged and mask that over with whatever camouflage print image you have lying around

                    Ibis is pretty good for this

                    2023-06-19 00:10:42 UTC 5
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                      ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ · 3 years ago
                      Replying to: 🎄🏳️‍⚧️René (F)🏳️‍⚧️🎄I actually already asked him for something similar to what y

                      Sure but that is an inconveniently slow method and I would rather have the ability to just do it in the app

                      2023-06-19 00:12:21 UTC 4
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                        🎄🏳️‍⚧️René (F)🏳️‍⚧️🎄 · 3 years ago
                        Replying to: ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀Sure but that is an inconveniently slow method and I would r

                        Definitely would be far better to have this be in-app but judging by how long rolf took , you’ll get the feature within a year maybe , best case scenario

                        I’d go for this if he shoots the idea down tho , good luck m8

                        2023-06-19 00:13:35 UTC 4
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                        arcionek · 3 years ago
                        Replying to: ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀Sure but that is an inconveniently slow method and I would r

                        the problem is you’re somewhat asking for masking

                        and the problem is that you’re asking for masking

                        2023-06-19 23:49:01 UTC 0
                    • Profile picture of 💀HØŁŁEY-ĴØŁŁY-FƯЯЯŸ-1997ÇƘ1500💀
                      💀HØŁŁEY-ĴØŁŁY-FƯЯЯŸ-1997ÇƘ1500💀 · 3 years ago

                      Cmon cut Ralph some slack, dudes been through a lot

                      2023-06-19 03:09:36 UTC 0
                        • Profile picture of ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀
                          ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ · 3 years ago
                          Replying to: 💀HØŁŁEY-ĴØŁŁY-FƯЯЯŸ-1997ÇƘ1500💀Cmon cut Ralph some slack, dudes been through a lot

                          No.

                          2023-06-19 03:10:18 UTC 4
                          • Jerell
                          • Ralph (Developer)
                          • MannyAnims
                          • Master Strike
                        • Profile picture of MannyAnims
                          MannyAnims · 3 years ago
                          Replying to: 💀HØŁŁEY-ĴØŁŁY-FƯЯЯŸ-1997ÇƘ1500💀Cmon cut Ralph some slack, dudes been through a lot

                          No

                          His source of income comes from us, therefore we have earned the right to be as relentlessly demanding to him as we want

                          2023-06-19 03:38:18 UTC 0
                            • Profile picture of 💀HØŁŁEY-ĴØŁŁY-FƯЯЯŸ-1997ÇƘ1500💀
                              💀HØŁŁEY-ĴØŁŁY-FƯЯЯŸ-1997ÇƘ1500💀 · 3 years ago
                              Replying to: MannyAnimsNo His source of income comes from us, therefore we have ea

                              Ok you do have a point, we do help him identify problems, and ppl do suggest fixes to said problems, but still, he’s a human to.

                              2023-06-19 03:48:22 UTC 1
                              • MannyAnims
                              • Profile picture of MannyAnims
                                MannyAnims · 3 years ago
                                Replying to: 💀HØŁŁEY-ĴØŁŁY-FƯЯЯŸ-1997ÇƘ1500💀Ok you do have a point, we do help him identify problems, an

                                but still, he’s a human to.

                                You lost me

                                2023-06-19 04:31:14 UTC 0
                        • Profile picture of ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀

                          ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ ⠀ commented 3 years ago

                          Replying to comment by: HyperT62 heavy tank Took a little less than 40 minutes to make [b

                          That is a main battle tank, not a heavy tank, there is a difference

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